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  2. Map (parallel pattern) - Wikipedia

    en.wikipedia.org/wiki/Map_(parallel_pattern)

    Some parallel programming systems, such as OpenMP and Cilk, have language support for the map pattern in the form of a parallel for loop; [2] languages such as OpenCL and CUDA support elemental functions (as "kernels") at the language level. The map pattern is typically combined with other parallel design patterns.

  3. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.

  4. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    Go was designed at Google in 2007 to improve programming productivity in an era of multicore, networked machines and large codebases. [23] The designers wanted to address criticisms of other languages in use at Google, but keep their useful characteristics: [24]

  5. raylib - Wikipedia

    en.wikipedia.org/wiki/Raylib

    Raylib (stylized as raylib) is a cross-platform open-source software development library.The library was made to create graphical applications and games. [3] [4]The library is designed to be suited for prototyping, tooling, graphical applications, embedded systems, and education.

  6. Fork–join model - Wikipedia

    en.wikipedia.org/wiki/Fork–join_model

    Implementations of the fork–join model will typically fork tasks, fibers or lightweight threads, not operating-system-level "heavyweight" threads or processes, and use a thread pool to execute these tasks: the fork primitive allows the programmer to specify potential parallelism, which the implementation then maps onto actual parallel execution. [1]

  7. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.

  8. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    Because they are in order, tree-based maps can also satisfy range queries (find all values between two bounds) whereas a hashmap can only find exact values. However, hash tables have a much better average-case time complexity than self-balancing binary search trees of O(1), and their worst-case performance is highly unlikely when a good hash ...

  9. Comparison of Pascal and C - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Pascal_and_C

    C has the ability to initialize arrays of arbitrary length. The sizeof operator can be used to obtain the size of a statically initialized array in C code. For instance, in the following code, the terminating index for the loop automatically adjusts should the list of strings be changed.