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For instance, when the user clicks the close box, the window manager sends the delegate a windowShouldClose: call, and the delegate can delay the closing of the window, if there is unsaved data represented by the window's contents. Delegation can be characterized (and distinguished from forwarding) as late binding of self: [4]
As a precursor to the lambda functions introduced in C# 3.0, C#2.0 added anonymous delegates. These provide closure-like functionality to C#. [3] Code inside the body of an anonymous delegate has full read/write access to local variables, method parameters, and class members in scope of the delegate, excepting out and ref parameters.
In delegation, two objects are involved in handling a request: a receiving object delegates operations to its delegate. This is analogous to subclasses deferring requests to parent classes. But with inheritance, an inherited operation can always refer to the receiving object through the this member variable in C++ and self in Smalltalk. To ...
Like the Qt framework's pseudo-C++ signal and slot, C# has semantics specifically surrounding publish-subscribe style events, though C# uses delegates to do so. C# offers Java-like synchronized method calls, via the attribute [MethodImpl(MethodImplOptions.Synchronized)], and has support for mutually-exclusive locks via the keyword lock.
The type of a reference type can be determined from values of self-describing types. Self-describing types are further split into arrays and class types. The class types are user-defined classes, boxed value types, and delegates. The following example written in Visual Basic .NET shows the difference between reference types and value types:
It takes two functions as delegates, one for each collection, that it executes on each object in the collection to extract the key from the object. It also takes another delegate in which the user specifies which data elements, from the two matched elements, should be used to create the resultant object. The GroupJoin operator performs a group ...
Delegate (CLI), a form of type-safe function pointer used by the Common Language Infrastructure (CLI), specifying both a method to call and optionally an object to call the method on. See also [ edit ]
Classes are reference types and structs are value types. A structure is allocated on the stack when it is declared and the variable is bound to its address. It directly contains the value. Classes are different because the memory is allocated as objects on the heap. Variables are rather managed pointers on the stack which point to the objects.