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GameSpy said Zero Mission was "stale" and that players less familiar with Metroid games would get more enjoyment from it. [9] Nintendo Power named Zero Mission the 46th-best game for any Nintendo system in 2006. [36] In their March 2010 issue, they named Zero Mission the eighth-best game released on a Nintendo console in 2010s. [37]
After completing the game at least once, players can unlock Amiibo-exclusive content, including a Metroid II art gallery, a Samus Returns art gallery, a Sound Test, and Fusion Mode, an extra-hard difficulty setting featuring Samus's Fusion Suit. [8] A standard Hard Mode is also unlocked upon completing the game, which does not require an Amiibo ...
Known in Japan as Metroid Prime 2: Dark Echoes. [b] [35] [36] First game in the series with a multiplayer mode. [37] The PAL version lacks the standard 50 Hz mode and offers 60 Hz only. [38] Re-released for the Wii in the New Play Control! series of GameCube remakes in Japan and as part of Metroid Prime: Trilogy internationally. [33]
After a hiatus, Metroid Fusion (2002) and Metroid: Zero Mission (2004) were released for the Game Boy Advance. The first 3D Metroid game, Metroid Prime (2002), was developed by Retro Studios for the GameCube and received acclaim. It was followed by Metroid Prime 2: Echoes (2004) and the Wii game Metroid Prime 3: Corruption (2007).
Metroid ' s inclusion in the series was considered redundant by Bob Colayco of GameSpot, since it was already included as an unlockable extra in the remake Metroid: Zero Mission as well as in Metroid Prime. [5] Some reviewers were annoyed that the Classic NES Series versions of some games differed slightly from the originals.
Metroid: Other M is the first game in the Metroid series to feature melee attacks. [11] With well-timed button presses, players can use special techniques, such as the Sense Move, which allows them to dodge enemy attacks, and the Overblast, where Samus jumps on the enemy and fires a charged shot at point-blank range .
The game is unlocked as a bonus upon completion of Metroid: Zero Mission (2004). [23] A stand-alone version of Metroid for the Game Boy Advance, part of the Classic NES Series collection, was released in Japan on August 10, 2004, in North America on October 25, and in Europe on January 7, 2005. [24]
Zero Mission is the first time suitless Samus is playable as an official part of the game, and in Zero Mission, the fact that she's suitless actually makes a difference to the gameplay. She has a different set of weapons in this mode, she takes greater amounts of damage, etc.