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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Perception aka Alertness, Awareness, Cautiousness, ... A measure of a character's openness to their surroundings. Perception controls the chance to detect vital clues, traps or hiding enemies, and might influence combat sequence or the accuracy of ranged attacks. Perception-type attributes are more common in more modern games.

  3. Explorer's Guide to Wildemount - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Guide_to_Wildemount

    In contrast, Dan Arndt of The Fandomentals opined that the setting didn't standout in comparison to the Forgotten Realms with Wildemount feeling more like a remix of the "standard 'land of adventure'" style seen in 5E's base setting. Arndt noted that he enjoyed "sparks of that weird Mercer creativity here and there" especially in the parts ...

  4. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  5. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    The original D&D was published as a box set in 1974 and features only a handful of the elements for which the game is known today: just three character classes (fighting-man, magic-user, and cleric); four races (human, dwarf, elf, and hobbit); only a few monsters; only three alignments (lawful, neutral, and chaotic). With a production budget of ...

  6. Faerûn - Wikipedia

    en.wikipedia.org/wiki/Faerûn

    Faerûn (/ f eɪ ˈ r uː n / fay-ROON) is a fictional continent and the primary setting of the Dungeons & Dragons world of Forgotten Realms.It is described in detail in several editions of the Forgotten Realms Campaign Setting (first published in 1987 by TSR, Inc.) with the most recent being the 5th edition from Wizards of the Coast, [1] [2] and various locales and aspects are described in ...

  7. Eberron: Rising from the Last War - Wikipedia

    en.wikipedia.org/wiki/Eberron:_Rising_From_The...

    Eberron: Rising from the Last War is a sourcebook that details the Eberron campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game. Jeremy Crawford, co-lead designer of the book, said the book "is the size of one of the core rule books of the game, it is jam packed".

  8. Mordenkainen's Tome of Foes - Wikipedia

    en.wikipedia.org/wiki/Mordenkainen's_Tome_of_Foes

    Monsters of the Multiverse contains revised versions of the player races and monsters originally published in Volo's Guide to Monsters (2016) and Mordenkainen's Tome of Foes. [ 9 ] [ 10 ] In May 2022, D&D Beyond stated that users will retain access to previously purchased copies of Volo's Guide to Monsters and Mordenkainen's Tome of Foes . [ 11 ]

  9. Van Richten's Guide to Ravenloft - Wikipedia

    en.wikipedia.org/wiki/Van_Richten's_Guide_to...

    [24] [25] In USA Today's "Best-Selling Books List for May 23, 2021", Van Richten's Guide to Ravenloft was #8. [ 26 ] [ 27 ] Charlie Hall, for Polygon , highlighted various Domains of Dread where each is a "seed of a dark and magnificent adventure" and that both the new lineages and the Dark Gifts mechanic expand player options. [ 8 ]