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  2. List of fictional cars - Wikipedia

    en.wikipedia.org/wiki/List_of_fictional_cars

    This list of fictional cars contains either cars that are the subject of a notable work of fiction, or else cars that are important elements of a work of fiction. For the purpose of this list, a car is a self-propelled artificial vehicle that runs in contact with the ground and that can be steered. This would include passenger cars, trucks and ...

  3. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Intelligence often controls a character's ability to comprehend foreign languages and their skill in magic. In some cases, intelligence controls how many skill points the character gets at "level up". In some games, it controls the rate at which experience points are earned, or the amount needed to level up. Under certain circumstances, this ...

  4. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    The original D&D was published as a box set in 1974 and features only a handful of the elements for which the game is known today: just three character classes (fighting-man, magic-user, and cleric); four races (human, dwarf, elf, and hobbit); only a few monsters; only three alignments (lawful, neutral, and chaotic). With a production budget of ...

  5. Mordenkainen's Tome of Foes - Wikipedia

    en.wikipedia.org/wiki/Mordenkainen's_Tome_of_Foes

    Monsters of the Multiverse contains revised versions of the player races and monsters originally published in Volo's Guide to Monsters (2016) and Mordenkainen's Tome of Foes. [ 9 ] [ 10 ] In May 2022, D&D Beyond stated that users will retain access to previously purchased copies of Volo's Guide to Monsters and Mordenkainen's Tome of Foes . [ 11 ]

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  7. Eberron: Rising from the Last War - Wikipedia

    en.wikipedia.org/wiki/Eberron:_Rising_From_The...

    Eberron: Rising from the Last War is a sourcebook that details the Eberron campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game. Jeremy Crawford, co-lead designer of the book, said the book "is the size of one of the core rule books of the game, it is jam packed".

  8. Princes of the Apocalypse - Wikipedia

    en.wikipedia.org/wiki/Princes_of_the_Apocalypse

    [9] [10] The spells and the genasi race from the Elemental Evil Player’s Companion are reprinted in the adventure's appendices, though the goliath and aarakocra races and the deep gnome subrace for gnomes are not reprinted in Princes of the Apocalypse. [9] [11]

  9. Van Richten's Guide to Ravenloft - Wikipedia

    en.wikipedia.org/wiki/Van_Richten's_Guide_to...

    [24] [25] In USA Today's "Best-Selling Books List for May 23, 2021", Van Richten's Guide to Ravenloft was #8. [26] [27] Charlie Hall, for Polygon, highlighted various Domains of Dread where each is a "seed of a dark and magnificent adventure" and that both the new lineages and the Dark Gifts mechanic expand player options. [8]