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An expanded version called Devil May Cry 5: Special Edition [b] was released for Xbox Series X/S and PlayStation 5 in November 2020, featuring the addition of Vergil as a playable character. For players on PlayStation 4, Windows, and Xbox One, Vergil was released as paid downloadable content . [ 1 ]
Fictional character Vergil Devil May Cry character Vergil as seen in Devil May Cry 5 First appearance Devil May Cry (2001) Created by Hideki Kamiya Designed by Makoto Tsuchibayashi (Devil May Cry) Daigo Ikeno (Devil May Cry 3: Dante's Awakening) Tatsuya Yoshikawa (Devil May Cry 4: Special Edition) Alessandro Taini Voiced by English David Keeley (Devil May Cry) Daniel Southworth (Devil May Cry ...
Retrieved from "https://en.wikipedia.org/w/index.php?title=Devil_May_Cry_5:_Special_Edition&oldid=1091145050"
The game was re-released as Devil May Cry 5: Special Edition, featuring the ability to play as Vergil. Devil May Cry: Peak of Combat: A mobile-phone game by Yunchang Games, based on Devil May Cry 3. Its rendition of Dante's appearance was criticized, and the developers promised to fix it when the game left the beta period for release in 2020. [17]
This edition is based on the Devil May Cry 3: Special Edition in the Devil May Cry HD Collection, with additional features such as allowing Dante to switch among all weapons and styles, just like in Devil May Cry 4 and Devil May Cry 5. It also adds the option to have local co-op in Bloody Palace mode using Dante and Vergil.
Dante, the series' primary protagonist, is a mercenary specializing in the paranormal and the main playable character in the first three Devil May Cry games. [17] He is one of the twin sons of Sparda, a demon knight who sided with humanity and drove back an invasion of the human world by demons about 2,000 years before the series' events. [18]
Although Devil May Cry 5 is a sequel, Bosch did three auditions to reprise his roles due to the large time the game took to be made. [21] In regards to Nero's bloodline, Bosch found that Devil May Cry 4 made it obvious that Nero was Vergil's son but still look forward to how their relationship would be explored in the sequel. [22]
For Devil May Cry 5, Dante and Nero's characters were developed to play completely different in a similar fashion to Devil May Cry 4 as they employ different mechanics. Itsuno still felt that mastering Dante's skills would be more difficult as a result of the multiple modes and weaponry he executes. [48]
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