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The GPU is mostly based on the Bonaire architecture using GCN 1.1 technology. [39] The PS4 GPU does not have any VRAM, because it uses system RAM for graphics operations. Though based on AMD's GCN architecture, there are several known differentiating factors between the PS4's GPU and current-gen PC graphics cards featuring first-gen GCN ...
A hardware compatibility list (HCL) is a list of computer hardware (typically including many types of peripheral devices) that is compatible with a particular operating system or device management software. The list contains both whole computer systems and specific hardware elements including motherboards, sound cards, and video cards. [1]
Pages in category "Backward-compatible video game consoles" The following 30 pages are in this category, out of 30 total. This list may not reflect recent changes. A.
GPU Cores 18 36 2 36 Threads ? ? ? Clock speed 800 MHz 911 MHz 660 MHz 2.23 GHz Ray tracing No Yes Memory 8 GB GDDR5: 1 GB DDR3: 16 GB GDDR6: Ports 1x AUX 2x Front USB 3.0. 1x HDMI 2.0a. 1x AUX 2x USB 3.1. 1x HDMI 2.0a 1x AUX 3x USB 3.1 1x HDMI 2.0b 1x HDMI 1x Front USB 2.0. 1x Front USB-C. 2x Back USB 3.1 1x HDMI 2.1. Power supply 165 W: 310 W ...
TRX50 is an HEDT (High-End Desk-Top) platform which is intended to be paired with Threadripper (7000X) series processors, but is also compatible with Threadripper Pro models. When a Threadripper Pro CPU is paired with a TRX50 motherboard, extra features like enterprise management and security won't be available to the user, and PCIe lanes and ...
Sony and Microsoft continued to produce new systems with similar designs and capabilities as their predecessors, but with improved performance (processing speed, higher-resolution graphics, and increased storage capacity) that further moved consoles into confluence with personal computers, and furthering support for digital distribution and ...
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment.Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan.
The ASRock Graphics Interface (AGI) is a proprietary variant of the Accelerated Graphics Port (AGP) standard. Its purpose is to provide AGP-support for ASRock motherboards that use chipsets lacking native AGP support. However, it is not fully compatible with AGP, and several video card chipsets are known not to be supported. AGX
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