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Deepest Sword, a puzzle-based platform game. Digital - A Love Story, a computer mystery/romance set five minutes into the future of 1988. DinoHunters, an advertisement-supported first person shooter and machinima series created by Kuma Reality Games. Dogfights: The Game, a combat flight simulator based on the History Channel series of the same ...
Sword Art Online: Code Register is a Japanese role-playing game with a simple tap-and-play battle system. Players can put together groups of characters with different skills and actions to take on opponents and explore different worlds. [4]
Sword Master is a 1990 side-scrolling action game developed by Athena and published by Activision for the Nintendo Entertainment System. It was first released in Japan in 1990, North America in 1992, and PAL regions in 1993. The game is set in medieval fantasy setting and focuses primarily on strategic fighting using shield and sword. [2]
Sword Master (Marvel Comics), a Marvel Comics character; Swordmaster (Soul series), a character class in the video game series Soulcalibur; Sword Master, a character in the manga series Afro Samurai; Swordmaster, a fighting style of Dante in the video game series Devil May Cry; Sword Master, a Dungeon Fighter Online character subclass
SpongeBob Simulator is a SpongeBob SquarePants incremental game developed by Gamefam Studios in association with Nickelodeon and Paramount Global. [139] The player controls their avatar or a character from the franchise and journeys Bikini Bottom collecting doubloons and rubies through the use of their "buddies".
Lighthouse Interactive Game Publishing B.V. was a video game publisher established in 2005 by industry veterans. With its head office in Haarlem, The Netherlands and a satellite office in Montreal, Canada, the company grew quickly and went on to establish offices in Toronto, Canada, and London, England.
Magic Sword: Heroic Fantasy [1] is a 1990 hack-and-slash arcade video game by Capcom.The player is cast as a hero who fights through a mystical tower to save the world. The player can use a sword, axe or magic, and can also rescue and recruit potential allies of various character classes, each with special abilities.
Dan Brown's best-selling The Da Vinci Code (2003) brought the Knights Templar theme into the mainstream, despite negative reviews, inspiring a slew of often panned Templar films, games and books, and as a result, the Templars became cliche; [9] although Broken Sword: The Shadow of the Templars was released seven years prior to The Da Vinci Code ...