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  2. Gamestar Mechanic - Wikipedia

    en.wikipedia.org/wiki/Gamestar_Mechanic

    Gamestar Mechanic is a game creator and community designed to teach the guiding principles of game design and systems thinking. The game is published by E-Line Media and supported by a partnership between E-Line Media and the Institute of Play .

  3. Pictoword - Wikipedia

    en.wikipedia.org/wiki/Pictoword

    The ED/IES SBIR funds entrepreneurial developers to create the next generation of education technology for students, teachers, and administrators in general and special education. Pictoword School also received the Gold Winner award at the Serious Play Conference Awards’ [18] “12 Serious Games Designed for Use in Grades K-12 Education” in ...

  4. Quest for the Code - Wikipedia

    en.wikipedia.org/wiki/Quest_for_the_Code

    The game is available in both English and Spanish and free to both children with asthma and their carers. [3] The game was designed for educational purposes. [4] Originally developed as a CD-ROM game for use in schools, it was later made available online for free for use by parents, teachers, and students. [5]

  5. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...

  6. Kewala's Typing Adventure - Wikipedia

    en.wikipedia.org/wiki/Kewala's_Typing_Adventure

    Kewala's Typing Adventure [a] is a 1996 Australian educational typing-themed video game, featuring a koala protagonist named Kewala.It was developed by Sydney-based software company Typequick, and localised by Japan Data Pacific for the Japanese market.

  7. Incredibox - Wikipedia

    en.wikipedia.org/wiki/Incredibox

    This education version of the game is designed for schools in which students and teachers can use via directly from the internet. On January 1, 2023, the Incredibox app has reached 2 million sales across all stores. On April 29, a new exclusive ninth version, Wekiddy, was added to the apps. A remastered music single of Wekiddy was released by ...

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    Within game-based learning initiatives, students might use Gamestar Mechanic or GameMaker to create their own video game or explore and create 3D worlds in Minecraft. In these examples, the learning agenda is encompassed within the game itself. Some authors contrast gamification of learning with game-based learning.

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