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  2. Parallel task scheduling - Wikipedia

    en.wikipedia.org/wiki/Parallel_task_scheduling

    Parallel task scheduling (also called parallel job scheduling [1] [2] or parallel processing scheduling [3]) is an optimization problem in computer science and operations research. It is a variant of optimal job scheduling .

  3. Loop-level parallelism - Wikipedia

    en.wikipedia.org/wiki/Loop-level_parallelism

    Loop-level parallelism is a form of parallelism in software programming that is concerned with extracting parallel tasks from loops.The opportunity for loop-level parallelism often arises in computing programs where data is stored in random access data structures.

  4. Task parallelism - Wikipedia

    en.wikipedia.org/wiki/Task_parallelism

    Task parallelism (also known as function parallelism and control parallelism) is a form of parallelization of computer code across multiple processors in parallel computing environments. Task parallelism focuses on distributing tasks —concurrently performed by processes or threads —across different processors.

  5. Work stealing - Wikipedia

    en.wikipedia.org/wiki/Work_stealing

    The idea of work stealing goes back to the implementation of the Multilisp programming language and work on parallel functional programming languages in the 1980s. [2] It is employed in the scheduler for the Cilk programming language, [3] the Java fork/join framework, [4] the .NET Task Parallel Library, [5] and the Rust Tokio runtime. [6] [7]

  6. Optimal job scheduling - Wikipedia

    en.wikipedia.org/wiki/Optimal_job_scheduling

    Optimal job scheduling is a class of optimization problems related to scheduling. The inputs to such problems are a list of jobs (also called processes or tasks) and a list of machines (also called processors or workers). The required output is a schedule – an assignment of jobs to machines. The schedule should optimize a certain objective ...

  7. Threading Building Blocks - Wikipedia

    en.wikipedia.org/wiki/Threading_Building_Blocks

    oneAPI Threading Building Blocks (oneTBB; formerly Threading Building Blocks or TBB) is a C++ template library developed by Intel for parallel programming on multi-core processors. Using TBB, a computation is broken down into tasks that can run in parallel. The library manages and schedules threads to execute these tasks.

  8. Automatic parallelization - Wikipedia

    en.wikipedia.org/wiki/Automatic_parallelization

    There are many pleasingly parallel problems that have such relatively independent code blocks, in particular systems using pipes and filters. For example, when producing live broadcast television, the following tasks must be performed many times a second: Read a frame of raw pixel data from the image sensor,

  9. Parallel Patterns Library - Wikipedia

    en.wikipedia.org/wiki/Parallel_Patterns_Library

    The Parallel Patterns Library is a Microsoft library designed for use by native C++ developers that provides features for multicore programming. [1] It was first bundled with Visual Studio 2010 . It resembles the C++ Standard Library in style and works well with the C++11 language feature, lambdas, also introduced with Visual Studio 2010 .