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The trick-taking genre of card games is one of the most common varieties, found in every part of the world. The following is a list of trick-taking games by type of pack : 52-card French-suited pack
In most variants, players are free to play any card into a trick in the first phase of the game, but must follow suit as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a card ...
Trump is determined by the suit of the first card played in trick-play. Eldest hand leads to the first trick, and the winner of each trick leads to the next. Standard trick-play rules are in effect with the exception that a player who can follow suit to a plain suit lead is nevertheless allowed to play a trump.
In the next hand, that player is dealt one card and can decide which trick to play it to. Each time a trick is played the "dog" may either play the card or knock on the table and wait to play it later. If the dog wins a trick, the player to the left leads to the next and the dog re-enters the game properly in the next hand.
The old game of Napoleon consists simply of five cards dealt out singly with the various players bidding in their turn how many tricks they think they can make. Eldest hand, the player to the dealer's left, has the privilege of bidding first, and then every other player in clockwise order may bid up to the limit, Napoleon, which is a bid to take all five tricks.
After the bidding has been completed, trick-taking begins. If playing the 2-player version, the "dummy's" cards other than the 3 bidding cards are first placed face-up and sorted by suit. In 3- and 4-player versions, the player to the dealer's left plays the first card, and play continues clockwise. In the 2-player version, the non-dealer ...
The stage of the game during which the players' hands are depleted by plays to tricks or to a common pile, etc. [82] The "rules of play" are the rules for playing tricks, etc. e.g. stating that players must follow suit if able, otherwise may play any card (as at Whist). Betting in general. [82] play over To play a higher card. [82]
If the partner is already heading the trick, the requirement to trump is relaxed and the player may play any card. Rotterdam rules: As per Amsterdam rules, except that there is no concession for a player who cannot follow suit, but whose partner is heading the trick. The player must always trump and overtrump if able.