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  2. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    A map, sometimes referred to as a dictionary, consists of a key/value pair. The key is used to order the sequence, and the value is somehow associated with that key. For example, a map might contain keys representing every unique word in a text and values representing the number of times that word appears in the text.

  3. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]

  4. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    There is no standard trim function in C or C++. Most of the available string libraries [55] for C contain code which implements trimming, or functions that significantly ease an efficient implementation. The function has also often been called EatWhitespace in some non-standard C libraries.

  5. Object slicing - Wikipedia

    en.wikipedia.org/wiki/Object_slicing

    In C++ programming, object slicing occurs when an object of a subclass type is copied to an object of superclass type: the superclass copy will not have any of the member variables or member functions defined in the subclass. These variables and functions have, in effect, been "sliced off".

  6. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    The reference count of a string is checked before mutating a string. This allows reference count 1 strings to be mutated directly whilst higher reference count strings are copied before mutation. This allows the general behaviour of old style pascal strings to be preserved whilst eliminating the cost of copying the string on every assignment.

  7. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    Copy constructor – construct all the object's members from the corresponding members of the copy constructor's argument, calling the copy constructors of the object's class-type members, and doing a plain assignment of all non-class type (e.g., int or pointer) data members; Copy assignment operator – assign all the object's members from the ...

  8. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    Since each of the containers needs to be able to copy its elements in order to function properly, the type of the elements must fulfill CopyConstructible and Assignable requirements. [2] For a given container, all elements must belong to the same type. For instance, one cannot store data in the form of both char and int within the same ...

  9. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.