Search results
Results from the WOW.Com Content Network
The Crumbuino-Nano is a low-cost module comparable to the Arduino-Nano and can be used as Arduino-Nano in the Arduino-IDE. The Arduino bootloader is preloaded, hence the module is ready-to-use. The documentation shows the pin mapping of Arduino-naming to module pinout.
The Maple IDE includes both an implementation of the Arduino Language, [224] and lower-level native libraries (with support from the libmaple C library). [225] The more up-to-date Arduino_STM32 [ 226 ] project allows use of the Maple, and other generic STM32 boards in version 1.6.12 of the Arduino IDE.
Kempston joystick interface Kempston Interface plugged into a Spectrum Plus ZX Spectrum Kempston Joystick Interface with 3 ports and cartridge slot. The Kempston Interface is a joystick interface used on the ZX Spectrum series of computers that allows controllers complying with the de facto Atari joystick port standard (using the DE-9 connector) to be used with the machine.
The Arduino Uno is an open-source microcontroller board based on the Microchip ATmega328P microcontroller (MCU) and developed by Arduino.cc and initially released in 2010. [2] [3] The microcontroller board is equipped with sets of digital and analog input/output (I/O) pins that may be interfaced to various expansion boards (shields) and other circuits. [1]
The interface devices are also defined with subclass descriptors. The subclass descriptor is used to declare a device bootable. A boot device meets a minimum adherence to a basic protocol and will be recognized by a computer's BIOS. Each USB HID interface communicates with the host using either a control pipe or an interrupt pipe.
The ICE is supported by the Microchip Studio IDE, as well as a command line interface (atprogram). The Atmel-ICE supports a limited implementation of the Data Gateway Interface (DGI) when debugging and programming features are not in use. The Data Gateway Interface is an interface for streaming data from a target device to the connected computer.
The interface two comes with two joystick ports that are mapped to keyboard keys. Each joystick direction switch and the fire switch replicate a keypress on the Spectrum keyboard. This differs from the then-popular Kempston Interface , whose joystick switches are separate to the keyboard and read using a Z80 IN 31 instruction.
An example would be PlayStation's access controller which allows for a large joystick, eight buttons on a circular pad, and four ports to plug in additional buttons or accessories. [17] Xbox and Logitech have collaborated to make an adaptive controller with two large touch pads, a D-pad, three buttons, and 16 ports to plug in additional ...