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  2. Cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Cellular_automaton

    Cellular automata have found application in various areas, including physics, theoretical biology and microstructure modeling. A cellular automaton consists of a regular grid of cells, each in one of a finite number of states, such as on and off (in contrast to a coupled map lattice). The grid can be in any finite number of dimensions.

  3. Rule 110 - Wikipedia

    en.wikipedia.org/wiki/Rule_110

    The Rule 110 cellular automaton (often called simply Rule 110) [a] is an elementary cellular automaton with interesting behavior on the boundary between stability and chaos. In this respect, it is similar to Conway's Game of Life .

  4. Rule 30 - Wikipedia

    en.wikipedia.org/wiki/Rule_30

    Rule 30 is an elementary cellular automaton introduced by Stephen Wolfram in 1983. [2] Using Wolfram's classification scheme , Rule 30 is a Class III rule, displaying aperiodic, chaotic behaviour. This rule is of particular interest because it produces complex, seemingly random patterns from simple, well-defined rules.

  5. Elementary cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Elementary_cellular_automaton

    In mathematics and computability theory, an elementary cellular automaton is a one-dimensional cellular automaton where there are two possible states (labeled 0 and 1) and the rule to determine the state of a cell in the next generation depends only on the current state of the cell and its two immediate neighbors.

  6. Von Neumann cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Von_Neumann_cellular_automaton

    In von Neumann's cellular automaton, the finite state machines (or cells) are arranged in a two-dimensional Cartesian grid, and interface with the surrounding four cells. As von Neumann's cellular automaton was the first example to use this arrangement, it is known as the von Neumann neighbourhood. The set of FSAs define a cell space of ...

  7. Rule 90 - Wikipedia

    en.wikipedia.org/wiki/Rule_90

    Time-space diagram of Rule 90 with random initial conditions. Each row of pixels is a configuration of the automaton; time progresses vertically from top to bottom. In the mathematical study of cellular automata, Rule 90 is an elementary cellular automaton based on the exclusive or function. It consists of a one-dimensional array of cells, each ...

  8. Rule 184 - Wikipedia

    en.wikipedia.org/wiki/Rule_184

    A state of the Rule 184 automaton consists of a one-dimensional array of cells, each containing a binary value (0 or 1). In each step of its evolution, the Rule 184 automaton applies the following rule to each of the cells in the array, simultaneously for all cells, to determine the new state of the cell: [3]

  9. Majority problem - Wikipedia

    en.wikipedia.org/wiki/Majority_problem

    Alternatively, a hybrid automaton that runs Rule 184 for a number of steps linear in the size of the array, and then switches to the majority rule (Rule 232), that sets each cell to the majority of itself and its neighbors, solves the majority problem with the standard recognition criterion of either all zeros or all ones in the final state.