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Cellular automata have found application in various areas, including physics, theoretical biology and microstructure modeling. A cellular automaton consists of a regular grid of cells, each in one of a finite number of states, such as on and off (in contrast to a coupled map lattice). The grid can be in any finite number of dimensions.
A cellular automaton (CA) is Life-like (in the sense of being similar to Conway's Game of Life) if it meets the following criteria: The array of cells of the automaton has two dimensions. Each cell of the automaton has two states (conventionally referred to as "alive" and "dead", or alternatively "on" and "off")
A cellular automaton is a type of model studied in mathematics and theoretical biology consisting of a regular grid of cells, each in one of a finite number of states, such as "on" and "off". A pattern in the Life without Death cellular automaton consists of an infinite two-dimensional grid of cells, each of which can be in one of two states ...
In von Neumann's cellular automaton, the finite state machines (or cells) are arranged in a two-dimensional Cartesian grid, and interface with the surrounding four cells. As von Neumann's cellular automaton was the first example to use this arrangement, it is known as the von Neumann neighbourhood. The set of FSAs define a cell space of ...
A cellular automaton is defined by its cells (often a one- or two-dimensional array), a finite set of values or states that can go into each cell, a neighborhood associating each cell with a finite set of nearby cells, and an update rule according to which the values of all cells are updated, simultaneously, as a function of the values of their neighboring cells.
A selection of simulated "swimbots" Artificial life (ALife or A-Life) is a field of study wherein researchers examine systems related to natural life, its processes, and its evolution, through the use of simulations with computer models, robotics, and biochemistry. [1]
As in a typical two dimensional cellular automaton, [1] consider a rectangular grid, or checkerboard pattern, of "cells". It can be finite or infinite in extent. Each cell has a set of "neighbors". In the simplest case, each cell has four neighbors, those being the cells directly above or below or to the left or right of the given cell. [2]
A cellular automaton is a dynamical system consisting of an array of cells. Space and time are discrete and each of the cells can be in a finite number of states. The cellular automaton updates the states of its cells synchronously according to the transition rules given a priori. The next state of a cell is computed by a transition rule and it ...