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Hollow Knight is a 2017 Metroidvania video game developed and published by independent developer Team Cherry. The player controls the Knight, an insectoid warrior exploring Hallownest, a fallen kingdom plagued by a supernatural disease.
Third crowdfunding campaign for the game, first Kickstarter campaign for the game after two campaigns on Indiegogo. Sep 29, 2015 [251] La-Mulana 2: Playism Games: Kickstarter: Feb 23, 2014: $200,000 $266,670 2D action-adventure platform game. Sequel to La-Mulana by its original creator. Jul 30, 2018 [252] [253] Pantheon: Rise of the Fallen ...
The game was first announced on Kickstarter and raised over $1 million CAD by the end of its campaign in August 2021, [6] ahead of its planned funding target of $125,000 CAD. [4] The developers were influenced by the Metroidvania Hollow Knight, and drew further inspiration from Bloodborne and Devil May Cry. [5]
Hollow Knight: Silksong gameplay is set to be similar to its predecessor Hollow Knight, featuring 2D platforming and combat.In the first game, Hollow Knight, the protagonist was a character known as "the Knight", but in Hollow Knight: Silksong, the protagonist will be a character from the original game known as "Hornet".
After releasing its first episode, Scarlet Hollow went on to a successful Kickstarter, where the game hit its initial funding goal in the first day. [17] Following the Kickstarter, Scarlet Hollow was also a finalist in the AT&T Unlocked Games awards, where it received both the runner-up and audience choice prizes. [18]
Christopher James Larkin is an Australian composer for video games, film, and television, best known for his work on Hollow Knight (2017) and its upcoming sequel Hollow Knight: Silksong. Some of his other works include Pac-Man 256, Outfolded, TOHU, and Hacknet.
Hollow Knight: Team Cherry Team Cherry Action-adventure: February 24, 2017: Hotline Miami: Dennaton Games: Devolver Digital: Top-down, Action: October 23, 2012 Hotline Miami 2: Wrong Number: Dennaton Games, Abstraction Games Devolver Digital: Top-down, Action: March 10, 2015 Human Resource Machine: Tomorrow Corporation: Tomorrow Corporation ...
The major goals for the Kickstarter were a single player campaign if $1 million was raised, an expanded campaign if $1.85 million was raised, and multiplayer if $2.5 million was raised. [21] The Kickstarter's initial goal was $250,000, which it reached in under an hour. [22] In 2018 Paradox Interactive acquired Harebrained Schemes for US$7,500,000.