enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Resident Evil Zero - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_Zero

    Resident Evil Zero (or Resident Evil 0) [b] is a survival horror video game developed and published by Capcom for the GameCube in 2002. It is a prequel to Resident Evil (1996), covering the ordeals experienced in the Arklay Mountains by special police force unit, the S.T.A.R.S. Bravo Team.

  3. MT Framework - Wikipedia

    en.wikipedia.org/wiki/MT_Framework

    MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.

  4. Resident Evil (2002 video game) - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_(2002_video...

    The player, controlling Chris Redfield, can use defensive weapons such as daggers when grabbed by zombies.The game features 3D models over pre-rendered backgrounds.. Resident Evil is a survival horror game where the player controls the on-screen character from a third-person perspective to interact with the environment.

  5. List of Resident Evil media - Wikipedia

    en.wikipedia.org/wiki/List_of_Resident_Evil_media

    The game revolves around the personal stories and tragedies in the Resident Evil series. The game is composed of four scenarios that retell and recapitulate the events of Resident Evil 2 and Resident Evil — Code: Veronica; A hidden scenario Darkness Falls focuses on Jack Krauser and serves as a prequel to Resident Evil 4

  6. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  7. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Resident Evil (1996 video game) - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_(1996_video...

    Resident Evil [c] is a 1996 survival horror game developed and published by Capcom for the PlayStation.It is the first game in Capcom's Resident Evil franchise. Set in the fictional Arklay mountain region in the Midwest, players control Chris Redfield and Jill Valentine, members of the elite task force S.T.A.R.S., who must escape a mansion infested with zombies and other monsters.

  9. Dino Crisis (video game) - Wikipedia

    en.wikipedia.org/wiki/Dino_Crisis_(video_game)

    Dino Crisis [b] is a 1999 survival horror game developed and published by Capcom originally for the PlayStation.It is the first installment in the Dino Crisis series and was developed by the same team behind Capcom's Resident Evil series, including director Shinji Mikami, and shares many similarities with it.