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Arcade screenshot. Games generally follow standard basketball rules; a full game consists of four quarters, with four minutes each. Each team has two players, and the objective of the game is to outscore the opponent until the final buzzer sounds. A player can call for his teammate to pass him the ball or to shoot it in this battle royale. [6]
Atari Basketball: 1979 Arcade: Atari, Inc. Atari: NBA Basketball: 1979 Intellivision: APh Technological Consulting Mattel: Basketball: 1982 Arcadia 2001 - -One on One: Dr. J vs. Larry Bird: 1983 Apple II Commodore 641984 Amiga1985 Mac Atari 78001987 Atari 8-bit TRS-80 Color Computer IBM PC: Eric Hammond: Electronic Arts: Super Basketball: 1984 ...
Basketball is a sports video game programmed by Alan Miller for the Atari Video Computer System (later renamed to the Atari 2600) and published by Atari, Inc. in 1978. The cartridge presents a game of one-on-one basketball and can be played by one or two players, one of the few early VCS titles to have a single-player mode with an AI-controlled opponent.
A Pop-A-Shot is an electronic basketball shooting game, often in an arcade game form, that typically uses smaller scaled balls and baskets and use a sloped fabric base that returns the balls to the player as they continuously shoot.
HoopWorld is a 3-on-3 multiplayer arcade basketball game with a kung-fu power-up twist, released in North America on July 19, 2010 and in the PAL region on August 13, 2010 exclusively for WiiWare. HoopWorld utilizes power-up gameplay , basketball and Kung-fu to create a unique and competitive experience reminiscent of Arch Rivals , NBA Jam ...
NBA Hangtime is a 1996 basketball arcade game developed and released by Midway. Home versions were released for the Nintendo 64 , PlayStation , Super NES , Sega Genesis , and Microsoft Windows . Hangtime was the third basketball game by the original development team behind the NBA Jam series.
Basketball is an arcade video game released in May 1979 by Atari, Inc. [2] It was the first basketball video game with a trackball for player movement and the first to use the angled side view which became a commonly used perspective in the basketball video games that followed.
It was the second basketball arcade video game by Konami, following Super Basketball. It was considered the most realistic basketball sports video game upon release, with fast-paced action, detailed players, a large side-scrolling court, innovative cinematic slam dunks , and detailed sound effects, beginning a trend where presentation would ...