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The first ever version of Minecraft was released in May 2009, [11] but client-side modding of the game did not become popular in earnest until the game reached its alpha stage in June 2010. The only mods that were released during Minecraft 's Indev and Infdev development stages were a few client-side mods that had minor changes to the game.
Client-side prediction reduces latency problems, since there no longer will be a delay between input and client-side visual feedback due to network ping times. However, it also introduces a desynchronization of the client and server game states, which needs to be handled to keep the game playable. [ 1 ]
Dynamic web page: example of server-side scripting (PHP and MySQL). A dynamic web page is a web page constructed at runtime (during software execution), as opposed to a static web page, delivered as it is stored. A server-side dynamic web page is a web page whose construction is controlled by an application server processing server-side scripts ...
A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]
Tiered compiling, an option introduced in Java 7, uses both the client and server compilers in tandem to provide faster startup time than the server compiler, but similar or better peak performance. [9] Starting in Java 8, tiered compilation is the default for the server VM. [10] HotSpot is written in C++ and Assembly. In 2007, Sun estimated it ...
Broadvision – Server-side JavaScript AS. One of the early entrants in the market during the eCommerce dot-com bubble , they have vertical solution packages catering to the eCommerce industry. Node.js – implements Google's V8 engine as a standalone (outside the browser) asynchronous Javascript interpreter.
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Whereas the words server and client may refer either to a computer or to a computer program, server-host and client-host always refer to computers. The host is a versatile, multifunction computer; clients and servers are just programs that run on a host. In the client–server model, a server is more likely to be devoted to the task of serving.