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Armadillo is a linear algebra software library for the C++ programming language. It aims to provide efficient and streamlined base calculations, while at the same time having a straightforward and easy-to-use interface. Its intended target users are scientists and engineers.
IT++ is a C++ library of classes and functions for linear algebra, numerical optimization, signal processing, communications, and statistics. [1] It is being developed by researchers in these areas and is widely used by researchers, both in the communications industry and universities.
Eigen is a high-level C++ library of template headers for linear algebra, matrix and vector operations, geometrical transformations, numerical solvers and related algorithms. . Eigen is open-source software licensed under the Mozilla Public License 2.0 since version 3.1
The linear search problem was solved by Anatole Beck and Donald J. Newman (1970) as a two-person zero-sum game. Their minimax trajectory is to double the distance on each step and the optimal strategy is a mixture of trajectories that increase the distance by some fixed constant. [ 8 ]
Nearest neighbor search (NNS), as a form of proximity search, is the optimization problem of finding the point in a given set that is closest (or most similar) to a given point. Closeness is typically expressed in terms of a dissimilarity function: the less similar the objects, the larger the function values.
In computer science, linear search or sequential search is a method for finding an element within a list. It sequentially checks each element of the list until a match is found or the whole list has been searched. [1] A linear search runs in linear time in the worst case, and makes at most n comparisons, where n is the length of
Expression templates have been found especially useful by the authors of libraries for linear algebra, that is, for dealing with vectors and matrices of numbers. Among libraries employing expression template are Dlib , Armadillo , Blaze , [ 5 ] Blitz++ , [ 6 ] Boost uBLAS, [ 7 ] Eigen , [ 8 ] POOMA, [ 9 ] Stan Math Library , [ 10 ] and xtensor ...
In optimization, line search is a basic iterative approach to find a local minimum of an objective function:. It first finds a descent direction along which the objective function f {\displaystyle f} will be reduced, and then computes a step size that determines how far x {\displaystyle \mathbf {x} } should move along that direction.