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A chase is an electrical application where strings of adjacent light bulbs cycle on and off frequently to give the illusion of lights moving along the string. With computerized lighting consoles, building chase sequences has become easier, while previously chases used mechanical means, such as a wheel with an electrified spindle which strikes electrical contacts for each circuit.
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To see the animation, open media:Chase lighting SMIL.svg. It should run in any modern browser or viewer. It should run in any modern browser or viewer. Recent versions of Chrome , Firefox , Microsoft Edge , Safari , and Opera all support SVG animated with SMIL.
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The following other wikis use this file: Usage on ar.wikipedia.org تشيس (بنك) Usage on azb.wikipedia.org چئیس بانک; Usage on de.wikipedia.org
Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...
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DirectX 9.0 introduced Shader Model 2.0, which offered one of the necessary components to enable rendering of high-dynamic-range images: lighting precision was not limited to just 8-bits. Although 8-bits was the minimum in applications, programmers could choose up to a maximum of 24 bits for lighting precision.