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A carved representation of a tupilak, Greenland. A tupilaq (tupilak or ᑐᐱᓚᒃ in Inuktitut syllabics, plural tupilait [1]) [2] [3] is a monster or carving of a monster.. In Inuit religion, especially in Greenland, a tupilaq was an avenging monster fabricated by an angakkuq (a practitioner of witchcraft or shamanism) by using various objects such as animal parts (bone, skin, hair, sinew ...
Animated skeletons in The Dance of Death (1493), a woodcut by Michael Wolgemut, from the Liber chronicarum by Hartmann Schedel.. A skeleton is a type of physically manifested undead often found in fantasy, gothic, and horror fiction, as well as mythology, folklore, and various kinds of art.
Twine is a free open-source tool created by Chris Klimas for making interactive fiction and hypertext fiction in the form of web pages. It is available on macOS , Windows , and Linux . [ 1 ]
As a book cover, the image is not replaceable by free content; any other image that shows the packaging of the book would also be copyrighted, and any version that is not true to the original would be inadequate for identification or commentary. Using a different image in the infobox would be misleading as to the identity of the work.
Animantarx (/ æ n ɪ ˈ m æ n t ɑːr k s / ann-i-MAN-tarks; meaning 'living citadel') is a genus of nodosaurid ankylosaurian dinosaur from the Early and Late Cretaceous of western North America. Like other nodosaurs, it would have been a slow-moving quadrupedal herbivore covered in heavy armor scutes, but without a tail club.
[12] [13] In addition, it reflected a perception among the game's designers that it should be possible to play dragon-like creatures in a game with "Dragons" in the title. [ 12 ] [ 14 ] Richard Baker , who helped design 4th Edition, noted that the introduction of dragonborn to the core rules allowed them to "grow the D&D world by allowing the ...
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Generative AI has been used in video game production beyond imagery, especially for level design (e.g., for custom maps) and creating new content (e.g., quests or dialogue) or interactive stories in video games. [158] [159] AI has also been used in the literary arts, [160] such as helping with writer's block, inspiration, or rewriting segments.