Ad
related to: dnd official campaign settings guide printable list freetemu.com has been visited by 1M+ users in the past month
- Our Top Picks
Team up, price down
Highly rated, low price
- Special Sale
Hot selling items
Limited time offer
- Biggest Sale Ever
Team up, price down
Highly rated, low price
- Store Locator
Team up, price down
Highly rated, low price
- Our Top Picks
Search results
Results from the WOW.Com Content Network
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
Forgotten Realms Campaign Guide: Bruce R. Cordell, Ed Greenwood, and Chris Sims: August 19, 2008: A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of ...
A default setting for all RPGs taking place in the world of King Arthur, Merlin and Morgan le Fay. Jakandor: Sword and sorcery: Island of Jakandor Advanced Dungeons & Dragons: Wizards of the Coast: 1997-1998 The setting was released in the form of three books, as part of the Advanced Dungeons & Dragons: Odyssey line. Uresia: anime fantasy ...
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.
Note that this article includes the modules for most of those campaign settings; it excludes most modules for Forgotten Realms, Al-Qadim, and Planescape. The modules listed here are in three separate lists of official TSR Dungeons & Dragons modules only. The coded modules (1978–1994) are listed by module code. Modules made after the code ...
The core campaign setting, providing the campaign specific rules and details on the continent of Khorvaire. It is a basic requirement to use other Dungeons & Dragons 3.5 Eberron products. It includes the introductory adventure The Forgotten Forge: 0-7869-3274-0: Sharn: City of Towers — November 2004: Provides additional campaign setting ...
Ravenloft Campaign Setting: 1108 Bruce Nesmith, Andria Hayday & William W. Connors 1994 ISBN 1-56076-942-4: AD&D 2nd ed. campaign setting boxed set. Van Richten's Guide to the Created: RR8 9417 Teeuwynn Woodruff: 1994 ISBN 1-56076-819-3: AD&D 2nd ed. accessory Van Richten's Guide to the Ancient Dead RR9 9451 Skip Williams 1994 ISBN 1-56076-873-8
The Forgotten Realms Player's Guide presents the changed Forgotten Realms setting from the point of view of the adventurers exploring it. This guide includes everything a player needs to create a character for a D&D campaign in the 4th edition Forgotten Realms setting, including new feats, new character powers, and new paragon paths and epic destinies.
Ad
related to: dnd official campaign settings guide printable list freetemu.com has been visited by 1M+ users in the past month