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  2. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    push 1L (the number one with type long) onto the stack ldc 12 0001 0010 1: index → value push a constant #index from a constant pool (String, int, float, Class, java.lang.invoke.MethodType, java.lang.invoke.MethodHandle, or a dynamically-computed constant) onto the stack ldc_w 13 0001 0011 2: indexbyte1, indexbyte2 → value

  3. Mathematical Alphanumeric Symbols - Wikipedia

    en.wikipedia.org/wiki/Mathematical_Alphanumeric...

    Mathematical Alphanumeric Symbols is a Unicode block comprising styled forms of Latin and Greek letters and decimal digits that enable mathematicians to denote different notions with different letter styles.

  4. Mathematical operators and symbols in Unicode - Wikipedia

    en.wikipedia.org/wiki/Mathematical_operators_and...

    The Unicode Standard encodes almost all standard characters used in mathematics. [1] Unicode Technical Report #25 provides comprehensive information about the character repertoire, their properties, and guidelines for implementation. [1]

  5. Line graph - Wikipedia

    en.wikipedia.org/wiki/Line_graph

    A line graph has an articulation point if and only if the underlying graph has a bridge for which neither endpoint has degree one. [2] For a graph G with n vertices and m edges, the number of vertices of the line graph L(G) is m, and the number of edges of L(G) is half the sum of the squares of the degrees of the vertices in G, minus m. [6]

  6. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    The starting point is on the line (,) = only because the line is defined to start and end on integer coordinates (though it is entirely reasonable to want to draw a line with non-integer end points). Candidate point (2,2) in blue and two candidate points in green (3,2) and (3,3)

  7. Hexadecimal - Wikipedia

    en.wikipedia.org/wiki/Hexadecimal

    Hexadecimal (also known as base-16 or simply hex) is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 and "A"–"F" to represent values from ten to fifteen.

  8. Hexagonal Efficient Coordinate System - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_Efficient...

    The Hexagonal Efficient Coordinate System (HECS) is based on the idea of representing the hexagonal grid as a set of two rectangular arrays which can be individually indexed using familiar integer-valued row and column indices. The arrays are distinguished using a single binary coordinate so that a full address for any point on the hexagonal ...

  9. Tupper's self-referential formula - Wikipedia

    en.wikipedia.org/wiki/Tupper's_self-referential...

    It fundamentally describes a way to plot points on a two-dimensional surface. The value of is the number whose binary digits form the plot. The following plot demonstrates the addition of different values of . In the fourth subplot, the k-value of "AFGP" and "Aesthetic Function Graph" is added to get the resultant graph, where both texts can be ...