Search results
Results from the WOW.Com Content Network
Kerbal Space Program (KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. In the game, players direct the space program of a species of green humanoid aliens known as "Kerbals".
Space flight occurs beyond the Earth's atmosphere, and space flight simulators feature the ability to roll, pitch, and yaw. Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis.
Kerbal Space Program [22] can be considered a space simulator, even though it portrays an imaginary universe with tweaked physics, masses and distances to enhance gameplay. Nevertheless, the physics and rocket design principles are much more realistic than in the space combat or trading subgenres.
The Lockheed C-5 Galaxy was considered for the shuttle-carrier role by NASA but rejected in favor of the 747. This was due to the 747's low-wing design in comparison to the C-5's high-wing design, and also because the U.S. Air Force would have retained ownership of the C-5, while NASA could own the 747s outright.
The Space Shuttle flight software that monitors and controls the Canadarm was developed in Houston, Texas, by the Federal Systems Division of IBM. Rockwell International 's Space Transportation Systems Division designed, developed, tested, and built the systems used to attach the Canadarm to the payload bay of the orbiter.
The IBM AP-101B CPU and I/O processor (right) and AP-101S (left) The IBM System/4 Pi is a family of avionics computers used, in various versions, on the F-15 Eagle fighter, E-3 Sentry AWACS, Harpoon Missile, NASA's Skylab, MOL, and the Space Shuttle, as well as other aircraft.
The Power Data Grapple Fixture (PDGF) allows for grappling and latching. [4] It has electrical connectors for data, video, and power; it is also the only North American grapple fixture that is replaceable on-orbit. [4] The electrical connections are compatible with the Space Station Remote Manipulator System (also known as Canadarm2).
Space Shuttle: A Journey into Space is a space flight simulator game designed by Steve Kitchen for the Atari 2600 and published by Activision in 1983. [1] It is one of the first realistic spacecraft simulations available for home systems.