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  2. Newton polynomial - Wikipedia

    en.wikipedia.org/wiki/Newton_polynomial

    Newton's form has the simplicity that the new points are always added at one end: Newton's forward formula can add new points to the right, and Newton's backward formula can add new points to the left. The accuracy of polynomial interpolation depends on how close the interpolated point is to the middle of the x values of the set of points used ...

  3. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    Polynomial interpolation also forms the basis for algorithms in numerical quadrature (Simpson's rule) and numerical ordinary differential equations (multigrid methods). In computer graphics, polynomials can be used to approximate complicated plane curves given a few specified points, for example the shapes of letters in typography.

  4. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    An illustration of Newton's method. In numerical analysis, the Newton–Raphson method, also known simply as Newton's method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function.

  5. Interpolation - Wikipedia

    en.wikipedia.org/wiki/Interpolation

    Polynomial interpolation can estimate local maxima and minima that are outside the range of the samples, unlike linear interpolation. For example, the interpolant above has a local maximum at x ≈ 1.566, f(x) ≈ 1.003 and a local minimum at x ≈ 4.708, f(x) ≈ −1.003.

  6. Newton's method in optimization - Wikipedia

    en.wikipedia.org/wiki/Newton's_method_in...

    Newton's method, in its original version, has several caveats: It does not work if the Hessian is not invertible. This is clear from the very definition of Newton's method, which requires taking the inverse of the Hessian. It may not converge at all, but can enter a cycle having more than 1 point. See the Newton's method § Failure analysis.

  7. Explicit and implicit methods - Wikipedia

    en.wikipedia.org/wiki/Explicit_and_implicit_methods

    This can be numerically solved using root-finding algorithms, such as Newton's method, to obtain +. Crank-Nicolson can be viewed as a form of more general IMEX (Implicit-Explicit) schemes. Forward-Backward Euler method

  8. Divided differences - Wikipedia

    en.wikipedia.org/wiki/Divided_differences

    In mathematics, divided differences is an algorithm, historically used for computing tables of logarithms and trigonometric functions. [citation needed] Charles Babbage's difference engine, an early mechanical calculator, was designed to use this algorithm in its operation.

  9. Neville's algorithm - Wikipedia

    en.wikipedia.org/wiki/Neville's_algorithm

    In mathematics, Neville's algorithm is an algorithm used for polynomial interpolation that was derived by the mathematician Eric Harold Neville in 1934. Given n + 1 points, there is a unique polynomial of degree ≤ n which goes through the given points. Neville's algorithm evaluates this polynomial.