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  2. Quantel Paintbox - Wikipedia

    en.wikipedia.org/wiki/Quantel_Paintbox

    A look inside a Quantel Paintbox. The Quantel Paintbox [1] was a dedicated computer graphics workstation for composition of broadcast television video and graphics. Produced by the British production equipment manufacturer Quantel (which, via a series of mergers, is now part of Grass Valley), its design emphasized the studio workflow efficiency required for live news production.

  3. KoalaPad - Wikipedia

    en.wikipedia.org/wiki/KoalaPad

    The KoalaPad is a graphics tablet, released in 1983 by US company Koala Technologies Corporation, for the Apple II, TRS-80 Color Computer (as the TRS-80 Touch Pad), Atari 8-bit computers, Commodore 64, and IBM PC compatibles.

  4. James H. Clark - Wikipedia

    en.wikipedia.org/wiki/James_H._Clark

    James Henry Clark (born March 23, 1944) is an American entrepreneur and computer scientist. He founded several notable Silicon Valley technology companies, including Silicon Graphics, Netscape, myCFO, and Healtheon. His research work in computer graphics led to the development of systems for the fast rendering of three-dimensional computer images.

  5. Graphics tablet - Wikipedia

    en.wikipedia.org/wiki/Graphics_tablet

    A graphic tablet. A graphics tablet (also known as a digitizer, digital graphic tablet, pen tablet, drawing tablet, external drawing pad or digital art board) is a computer input device that enables a user to hand draw or paint images, animations and graphics, with a special pen-like stylus, similar to the way a person draws pictures with a pencil and paper by hand.

  6. University of Utah School of Computing - Wikipedia

    en.wikipedia.org/wiki/University_of_Utah_School...

    The Utah Teapot is one of the most iconic image in computer graphics. [4] It was designed by Martin Newell, inspired by an actual Melitta teapot he purchased from a department store in Salt Lake City. Newell was a student of Evans, graduating in 1975, and then a member of the faculty from 1975 to 1977.

  7. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    A Blender screenshot displaying the 3D test model Suzanne. Computer graphics deals with generating images and art with the aid of computers.Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.

  8. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    A 3D graphics application for digital painting of multiple texture map image channels directly onto a rotated 3D model, such as zbrush or mudbox, also sometimes able to modify vertex attributes. 3D scene A collection of 3D models and lightsources in world space, into which a camera may be placed, describing a scene for 3D rendering. 3D unit vector

  9. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...

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