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The Slimline PS2 is considerably smaller than the "Fat" PS2. PlayStation 2 models were produced from 2000 to 2013. Some PlayStation 2 (PS2) revisions only change in their internal construction while others feature substantial external changes. Each region receives a different model number; for example, the V18 was released in North America as ...
This is a list of PlayStation 2 games later made available for purchase and download from the PlayStation Store for the PlayStation 3 (PS3), PlayStation 4 (PS4), or PlayStation 5 (PS5) video game consoles.
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment.It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, in Australia on 30 November 2000, and other regions thereafter.
25 to Life is a third-person shooter video game developed by Avalanche Software and Ritual Entertainment and published by Eidos Interactive for Microsoft Windows, PlayStation 2, and Xbox and released in 2006. Set in a modern environment, the game allows the player to play as both a cop and a gangster, at different times, in a "cops and robbers ...
This is a continued list of games for the Sony PlayStation 2 video game system. Title names may be different for each region due to the first language spoken. Games list (L–Z)
The game as released performed generally well on the Windows platform, but the game's performance on the PlayStation 4 and Xbox One was considered extremely poor; none of the pre-release material for the game showed the game working on these consoles, and players complained that they were led to believe the game would play as well on the older ...
This is a list of games for the Sony PlayStation 2 video game system. Title names may be different for each region due to the first language spoken. The last game for the PlayStation 2, Pro Evolution Soccer 2014 was released on 8 November 2013.
Instead of having a unified online service like SegaNet or Xbox Live, online multiplayer on the PS2 was the responsibility of the game publisher and was run on third-party servers. However, later PS2 online games required the console to be authorized through Sony's Dynamic Network Authentication System (DNAS) before connecting to the server.