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Orbital position vector, orbital velocity vector, other orbital elements. In astrodynamics and celestial dynamics, the orbital state vectors (sometimes state vectors) of an orbit are Cartesian vectors of position and velocity that together with their time () uniquely determine the trajectory of the orbiting body in space.
In geometry, a position or position vector, also known as location vector or radius vector, is a Euclidean vector that represents a point P in space. Its length represents the distance in relation to an arbitrary reference origin O , and its direction represents the angular orientation with respect to given reference axes.
Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.
Quaternions give a simple way to encode this [7] axis–angle representation using four real numbers, and can be used to apply (calculate) the corresponding rotation to a position vector (x,y,z), representing a point relative to the origin in R 3.
Position space (also real space or coordinate space) is the set of all position vectors r in Euclidean space, and has dimensions of length; a position vector defines a point in space. (If the position vector of a point particle varies with time, it will trace out a path, the trajectory of a particle.)
The initial derivation begins with vector addition to determine the orbiting body's position vector. Then based on the conservation of angular momentum and Keplerian orbit principles (which states that an orbit lies in a two dimensional plane in three dimensional space), a linear combination of said position vectors is established.
Vector calculus can also be applied to polar coordinates. For a planar motion, let be the position vector (r cos(φ), r sin(φ)), with r and φ depending on time t. We define an orthonormal basis with three unit vectors: radial, transverse, and normal directions.
It is the angle between the direction of periapsis and the current position of the body, as seen from the main focus of the ellipse (the point around which the object orbits). The true anomaly is usually denoted by the Greek letters ν or θ , or the Latin letter f , and is usually restricted to the range 0–360° (0–2π rad).