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  2. Chess rating system - Wikipedia

    en.wikipedia.org/wiki/Chess_rating_system

    The term (W-L) / 2 is the score above or below 0. ΣD / 4C is the expected score according to: 4C rating points equals 100%. [15] The USCF used a modification of this system to calculate ratings after individual games of correspondence chess, with a K = 32 and C = 200. [16]

  3. Rating performance (chess) - Wikipedia

    en.wikipedia.org/wiki/Rating_performance_(chess)

    Performance rating (abbreviated as Rp) in chess is the level a player performed at in a tournament or match based on the number of games played, their total score in those games, and the Elo ratings of their opponents. It is the Elo rating a player would have if their performance resulted in no net rating change.

  4. Chess scoring - Wikipedia

    en.wikipedia.org/wiki/Chess_scoring

    The match score is usually given as "6−5", or "6−5 with 21 draws". Sometimes a Three points for a win system is used: 3 points for a win, 1 for a draw and 0 for a loss. This is usually shown as the number of points from number of games played, for instance "10 points from 6 games" for 3 wins, 2 losses and 1 draw.

  5. Tie-breaking in Swiss-system tournaments - Wikipedia

    en.wikipedia.org/wiki/Tie-breaking_in_Swiss...

    For Swiss tournaments, he recommends the Buchholz system and the Cumulative system. [17] For Swiss tournaments for individuals (not teams), FIDE's 2019 recommendations are: [18] Buchholz Cut 1 (the Buchholz score reduced by the lowest score of the opponents); Buchholz (the sum of the scores of each of the opponents of a player);

  6. Sonneborn–Berger score - Wikipedia

    en.wikipedia.org/wiki/Sonneborn–Berger_score

    The Sonneborn–Berger score is the most popular tiebreaker method used in Round Robin tournaments.However in contrast to Swiss tournaments, where such tiebreaker scores indicate who had the stronger opponents according to final rankings, in Round Robin all players have the same opponents, so the logic is a lot less clear-cut.

  7. Elo rating system - Wikipedia

    en.wikipedia.org/wiki/Elo_rating_system

    It then follows that for each 400 rating points of advantage over the opponent, the expected score is magnified ten times in comparison to the opponent's expected score. When a player's actual tournament scores exceed their expected scores, the Elo system takes this as evidence that player's rating is too low, and needs to be adjusted upward ...

  8. Norm (chess) - Wikipedia

    en.wikipedia.org/wiki/Norm_(chess)

    A norm in chess is a high level of performance in a chess tournament. [1] The level of performance is typically measured in tournament performance rating above a certain threshold (for instance, 2600 for GM norm), and there is a requirement on the level of tournament, for instance by a prescribed minimal number of participants of given title/level one meets.

  9. Buchholz system - Wikipedia

    en.wikipedia.org/wiki/Buchholz_system

    The Buchholz system (also spelled Buchholtz) is a ranking or scoring system in chess developed by Bruno Buchholz (died c. 1958) in 1932, for Swiss system tournaments. It was originally developed as an auxiliary scoring method, but more recently it has been used as a tie-breaking system. It was probably first used in the 1932 Bitterfeld tournament.