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Swarm is a 1998 shoot 'em up developed and published for Microsoft Windows by Reflexive Entertainment. The action is viewed from a top-down perspective in outer space and uses pre-rendered 3D graphics. The player controls an assault craft that battles against alien creatures in order to obtain special minerals called EZT nodules.
The game was available for Windows 3.1, as it was included in installations of Win32s for the purposes of verifying that the 32-bit thunking layer was installed correctly. [9] The Microsoft Hearts Network was included with Windows for Workgroups 3.1, as a showcase of NetDDE technology by enabling multiple players to play simultaneously across a ...
See Fourth Wall for an explanation of what "Self-reflexive" means in the context of video-games Pages in category "Self-reflexive video games" The following 42 pages are in this category, out of 42 total.
On October 20, 2008, Reflexive Entertainment was acquired by Amazon. [3] On February 3, 2009, Amazon.com began hosting casual game content for internet download. [4] On March 31, 2010, Reflexive announced plans to stop selling games through its affiliate program in order to focus entirely on game development. In a letter sent to affiliates, CEO ...
Big Kahuna is a series of puzzle video games created by Reflexive Entertainment.Four games have been released in the series: Big Kahuna Reef, a tile-matching game, in 2004 for the PC; Big Kahuna Words, a boggle-style puzzle game released in 2005 for PC and 2008 for iOS; Big Kahuna Reef 2, a three in a row matchmaking game released in 2006 for PC; Big Kahuna Party, a WiiWare tile-based party ...
The English pronouns form a relatively small category of words in Modern English whose primary semantic function is that of a pro-form for a noun phrase. [1] Traditional grammars consider them to be a distinct part of speech, while most modern grammars see them as a subcategory of noun , contrasting with common and proper nouns .
Video games developed or published by the company Reflexive Entertainment. Pages in category "Reflexive Entertainment games" The following 14 pages are in this category, out of 14 total.
A version of Ricochet Infinity published by Lemon Games for iOS was released in September 2010. [1] The mobile version of the game makes use of motion sensitivity of the device as a gameplay mechanic. In 2011, the game was ported to PlayStation 3 via PlayStation Network as Ricochet HD, with publishing duties being handled by TikGames. [2] [3]