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  2. Tracing garbage collection - Wikipedia

    en.wikipedia.org/wiki/Tracing_garbage_collection

    In terms of latency, simple stop-the-world garbage collectors pause program execution for garbage collection, which can happen at arbitrary times and take arbitrarily long, making them unusable for real-time computing, notably embedded systems, and a poor fit for interactive use, or any other situation where low latency is a priority. However ...

  3. Object resurrection - Wikipedia

    en.wikipedia.org/wiki/Object_resurrection

    A resurrected object may be treated the same as other objects, or may be treated specially. In many languages, notably C#, Java, and Python (from Python 3.4), objects are only finalized once, to avoid the possibility of an object being repeatedly resurrected or even being indestructible; in C# objects with finalizers by default are only finalized once, but can be re-registered for finalization.

  4. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.

  5. Mark–compact algorithm - Wikipedia

    en.wikipedia.org/wiki/Mark–compact_algorithm

    In computer science, a mark–compact algorithm is a type of garbage collection algorithm used to reclaim unreachable memory. Mark–compact algorithms can be regarded as a combination of the mark–sweep algorithm and Cheney's copying algorithm. First, reachable objects are marked, then a compacting step relocates the reachable (marked ...

  6. Manual memory management - Wikipedia

    en.wikipedia.org/wiki/Manual_memory_management

    In computer science, manual memory management refers to the usage of manual instructions by the programmer to identify and deallocate unused objects, or garbage.Up until the mid-1990s, the majority of programming languages used in industry supported manual memory management, though garbage collection has existed since 1959, when it was introduced with Lisp.

  7. Cheney's algorithm - Wikipedia

    en.wikipedia.org/wiki/Cheney's_algorithm

    Garbage collection is performed by copying live objects from one semispace (the from-space) to the other (the to-space), which then becomes the new heap. The entire old heap is then discarded in one piece. It is an improvement on the previous stop-and-copy technique. [citation needed] Cheney's algorithm reclaims items as follows:

  8. Garbage-first collector - Wikipedia

    en.wikipedia.org/wiki/Garbage-first_collector

    Garbage-first (G1) collector is a server-style garbage collector, targeted for multiprocessors with large memories, that meets a soft real-time goal with high probability, while achieving high-throughput. [2] G1 preferentially collects regions with the least amount of live data, or "garbage first". [3] G1 is the long term replacement of CMS.

  9. Garbage (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_(computer_science)

    Garbage collection uses various algorithms to automatically analyze the state of a program, identify garbage, and deallocate it without intervention by the programmer. Many modern programming languages such as Java and Haskell provide automated garbage collection.