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IEEE Transactions on Games is a quarterly journal of the IEEE Computational Intelligence Society that publishes peer-reviewed articles covering scientific, technical, and engineering aspects of games. [1] The editor-in-chief is Georgios N. Yannakakis.
Circuits and Systems for Video Technology, IEEE Transactions on; Circuits and Systems I: Regular Papers, IEEE Transactions on; Circuits and Systems II: Express Briefs, IEEE Transactions on; Circuits and Systems, IEEE Open Journal of; Circuit Theory, IEEE Transactions on (originally named Circuit Theory, IRE Transactions on)
The games and learning research world studies how new digital media tools shift the topic of education research from recalling and repeating information to being able to find it, evaluate it and use it compellingly at the right time and in the right context. Games and learning research explores how games and game communities can lead to 21st ...
The 2014 research paper on "Variational Recurrent Auto-Encoders" attempted to generate music based on songs from 8 different video games. This project is one of the few conducted purely on video game music. The neural network in the project was able to generate data that was very similar to the data of the games it trained off of. [35]
Video games, when they are successful, are very good at challenging players. They motivate players to persevere and simultaneously teach players how to play. Gee began his work in video games by identifying thirty-six learning principles that are present in - but not exclusive to - the design of good video games. [10]
Website with academic papers about security topics. This data is not pre-processed Papers per category, papers archive by date. [380] Trendmicro Website with research, news, and perspectives bout security topics. This data is not pre-processed Reviewed list of Trendmicro research, news, and perspectives. [381] The Hacker News
The Institute of Electrical and Electronics Engineers (IEEE) style is a widely accepted format for writing research papers, commonly used in technical fields, particularly in computer science. [1] IEEE style is based on the Chicago Style . [ 2 ]
IEEE 1016 does not specify the medium of an SDD; it is "applicable to automated databases and design description languages but can be used for paper documents and other means of descriptions." [4] The 2009 edition was a major revision to IEEE 1016-1998, elevating it from recommended practice to full standard.