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In contrast, a character entity reference refers to a character by the name of an entity which has the desired character as its replacement text. The entity must either be predefined (built into the markup language) or explicitly declared in a Document Type Definition (DTD). The format is the same as for any entity reference: &name;
Use a special-character link to enter a Unicode character. Links are available under Special characters above the edit window, and below the buttons at the bottom of the edit window (for more information on the latter, see Help:CharInsert). Clicking a special-character link enters that character at the current position of the cursor in the edit ...
Typographical symbols and punctuation marks are marks and symbols used in typography with a variety of purposes such as to help with legibility and accessibility, or to identify special cases. This list gives those most commonly encountered with Latin script .
Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...
Unicode's U+FEFF ZERO WIDTH NO-BREAK SPACE character can be inserted at the beginning of a Unicode text to signal its endianness: a program reading such a text and encountering 0xFFFE would then know that it should switch the byte order for all the following characters. Its block name in Unicode 1.0 was Special. [5]
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Block Elements is a Unicode block containing square block symbols of various fill and shading. Used along with block elements are box-drawing characters, shade characters, and terminal graphic characters.