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First released as a GPL-licensed DirectX 9 game engine for Microsoft Windows with Python programming on October 27, 2007, it later became proprietary software with Construct 2, as well as switching its API technology from DirectX to NW.js and HTML5, as well as removing Python and adding JavaScript support and its plugin SDK in 2012, [7] and ...
November 10, 2020 Windows 10 version 1903: 19H1 May 21, 2019 1903 18362 December 8, 2020 Windows 10 version 1909: Vanadium November 12, 2019 1909 18363 May 11, 2021 Windows 10 version 2004: Vibranium May 27, 2020 2004 19041 December 14, 2021 Windows 10 version 20H2: October 20, 2020 20H2 19042 August 9, 2022 Windows 10 version 21H1: May 18 ...
The Free edition has WED level editor, the shadow mapping compiler and the game template system that allows 'clicking together' games from prefabricated scripts and components. Scripts are compiled at runtime and there is a watermark on the game screen. The Extra edition adds the ability to create precompiled scripts. It costs $99.
As of 2020, software built with Unity's game engine was running on more than 1.5 billion devices. According to Unity, apps made with their game engine account for 50 percent of all mobile games, and are downloaded more than 3 billion times per month, and approximately 15,000 new projects are started daily with its software.
During the process of porting, Valve rearranged most of the games released up to The Orange Box into separate, but parallel "singleplayer" and "multiplayer" branches. The game code to these branches was made public to mod developers in 2013, and they serve as the current stable release of Source designated for mods.
In 2020, Godot received a $250,000 Epic Games award to improve graphics rendering and the engine's built-in game development language, GDScript, which was used to pay Linietsky and George Marques for two years while freeing donation money for other purposes. [50] [51] Godot also received grants from Meta Platforms' Reality Labs in 2020 and 2021.
November 2016 saw the initial release of GameMaker Studio 2 beta, [51] with full release in March 2017. [52] This version spots a completely redesigned IDE (rewritten in C# [53]) and a number of new editor and runtime features. In August 2020, major update 2.3 was released, bringing a host of new features to IDE, runtime, and the scripting ...
Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics.It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS, iOS, iPadOS and Xbox Series X/S.