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This is a selected list of Source engine mods (modifications), the game engine created by Valve for most of their games, including Half-Life, Team Fortress 2, and Portal, as well as licensed to third parties. This list is divided into single-player and multiplayer mods.
Tower Unite is the standalone version of GMod Tower by Pixeltail Games, which was a mod for Garry's Mod. Garry's Mod, in turn, was a mod for Half-Life 2. Tremulous: Quake III Arena: 2005 August 11 2006 March 31 Inspired by the Quake II modification Gloom, which also features alien vs human teams with distinct user classes.
Phasmophobia is a paranormal horror game by British indie game studio Kinetic Games. The game became available in early access for Microsoft Windows with virtual reality support in September 2020. In the game, one to four players work to complete a contract where they must identify the type of ghost haunting a designated site, with several ...
FMOD is a proprietary sound effects engine and authoring tool for video games and applications developed by Firelight Technologies. It is able to play and mix sounds of diverse formats on many operating systems .
Lifeline is a survival horror adventure game where the player issues orders to Rio Hohenheim as she attempts to escape a monster-infested space station. The standout feature of Lifeline is its voice user interface in which the player speaks into their microphone to command Rio. The player never directly controls Rio, nor any other character, at ...
The game was developed for the Haunted PS1 Jam, [2] a game jam where entries must be horror games with PS1-style graphics. [5] Pype, whose online username is "papercookies", [6] was inspired to develop the game during a level design course, where he walked around his empty maps. He believed that the atmosphere and inherent fear of empty games ...
No More Room in Hell is a cooperative first person survival horror video game, created by Matt "Maxx" Kazan and initially developed as a modification on Valve's Source game engine. Set in a zombie apocalypse, the player assumes the role of one of eight remaining survivors, [1] with a focus on co-operation and survival.
Released in 2016, Anatomy is a game focused on exploring an empty house and finding voice tapes within it as the house begins to change around the player. Initially, collecting these tapes is the only component of the game, but the program eventually glitches and closes itself; when reopened, the house has changed radically, with static on the game screen and audio distortion occurring.