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  2. Assetto Corsa - Wikipedia

    en.wikipedia.org/wiki/Assetto_Corsa

    The game was designed to support extensive modification and creation of additional cars and tracks by users themselves. A special WYSIWYG editor, bundled with the game, enables importing of 3D models (in FBX file format) and allows artists to assign properties and material shaders to objects, with an emphasis on ease of use. The editor exports ...

  3. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    As of 2020, software built with Unity's game engine was running on more than 1.5 billion devices. According to Unity, apps made with their game engine account for 50 percent of all mobile games, and are downloaded more than 3 billion times per month, and approximately 15,000 new projects are started daily with its software.

  4. SpaceEngine - Wikipedia

    en.wikipedia.org/wiki/SpaceEngine

    Plans have been made to start opening them in a way that allows the community to develop special content for the game, with ship engine effects being made available to users who have purchased the game. [9] On May 27, 2019, the Steam store page for SpaceEngine was made public in preparation for the release of the first paid version, 0.990 beta ...

  5. Team Fortress 2 - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_2

    The move came a week after Valve introduced several third-party free-to-play games to Steam and stated they were working on a new free-to-play game. [156] Within nine months of becoming free to play, Valve reported that revenue from Team Fortress 2 had increased by a factor of twelve. [157]

  6. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Games can be ported to consoles through third-party companies. [18] [19] Godot 4 support for consoles by third-party teams is currently being worked on. [15] W4 Games, a commercial company co-founded by some members of Godot's leadership, has announced plans to offer services porting Godot 4.0 games to Microsoft, Nintendo, and Sony platforms ...

  7. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  8. RDNA (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/RDNA_(microarchitecture)

    Die shot of the RX 5500 XT's RDNA GPU. The architecture features a new processor design, although the first details released at AMD's Computex keynote hints at aspects from the previous Graphics Core Next (GCN) architecture being present for backwards compatibility purposes, which is especially important for its use (in the form of RDNA 2) in the major ninth generation game consoles (the Xbox ...