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  2. osu! - Wikipedia

    en.wikipedia.org/wiki/Osu!

    osu! Logo since May 2024 Original author(s) Dean Lewis "peppy" Herbert Developer(s) osu! development team Initial release September 16, 2007 ; 17 years ago (2007-09-16) Repository github.com osu Written in C# Middleware OpenTK Operating system Microsoft Windows macOS Linux (open beta) Android (open beta) iOS (open beta) Size osu! lazer 670 MB osu! stable 220MB Available in 37 languages List of ...

  3. Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2

    en.wikipedia.org/wiki/Moero!_Nekketsu_Rhythm...

    It is the third of three rhythm games developed by iNiS for the DS, and is the sequel to Osu! Tatakae! Ouendan while incorporating many of the improvements in gameplay made in its international counterpart, Elite Beat Agents. The game has 4-player wireless play, [2] supports the Nintendo DS Rumble Pak accessory, and was released in Japan on May ...

  4. Osu! Tatakae! Ouendan - Wikipedia

    en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan

    The game features the original characters from Osu! Tatakae! Ouendan, as well as a new rival cheer group that the player both encounters and plays as. The game was released on May 17, 2007. [7] It has 4-player wireless play, as well as several other new features, most of which were first implemented in Elite Beat Agents. [8]

  5. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    SCORES.GBX – Stores info about the player's best times. PROFILE.GBX – Stores a player's info such as their login. DDS – Almost every texture in the game uses this format. PAK – Stores environment data such as valid blocks. LOC – A locator. Locators allow the game to download content such as car skins from an external server.

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  7. Skin gambling - Wikipedia

    en.wikipedia.org/wiki/Skin_gambling

    The introduction of the Arms Deal update to Counter-Strike: Global Offensive in August 2013 added cosmetic items termed "skins" into the PC versions of the game. The developers had considered other types of customization drops for the game before coming to weapon skins; they had ruled out on player skins, since Global Offensive is a first-person shooter and the player would not see their ...

  8. Be-Music Source - Wikipedia

    en.wikipedia.org/wiki/Be-Music_Source

    #PLAYER: Defines the play style (1 for Single Play, 2 for Couple Play, and 3 for Double Play). Modern BMS simulators do not depend on PLAYER anymore, but define play style by the extension of the file itself and the directive lines used in the main data field. #PLAYLEVEL: Defines the difficulty level displayed for the song. #RANK

  9. Osu! Tatakae! Ouendan (series) - Wikipedia

    en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan_(series)

    Osu! Tatakae! Ouendan is the first rhythm game developed by iNiS for the Nintendo DS, released in 2005. Based on ideas by iNiS founder Keiichi Yano and drawing upon a setlist of J-pop songs, it follows the efforts of a ōendan in Yuhi Town in Tokyo, Japan to use their cheering and dance skills to help people in need throughout the larger city.