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  2. Rommel: The Campaign for North Africa - Wikipedia

    en.wikipedia.org/wiki/Rommel:_The_Campaign_for...

    Rommel is a two-player wargame in which one player takes the role of Axis forces, and the other controls Allied forces. The game starts with the British offensive in North Africa against the numerically superior Italian army in September 1940, and lasts until December 1942. The entire campaign takes 80 turns, about 15–25 hours of gameplay.

  3. PanzerArmee Afrika (board game) - Wikipedia

    en.wikipedia.org/.../PanzerArmee_Afrika_(board_game)

    PanzerArmee Afrika, subtitled "Rommel in the Desert, April 1941 - November 1942", is a board wargame published by Simulations Publications, Inc. (SPI) in 1973 that simulates the World War II North African Campaign that pitted the Axis forces commanded by Erwin Rommel against Allied forces. The game was revised and republished in 1984 by Avalon ...

  4. The African Campaign - Wikipedia

    en.wikipedia.org/wiki/The_African_Campaign

    The African Campaign is a board wargame published by the Australian game company Jedko Games in 1973 that simulates the North African Campaign during World War II.The game design was based on Avalon Hill's popular wargame Afrika Korps, but Avalon Hill recognized some improvements had been made to the game, and became the North American distributor of Jedko games including this one.

  5. The Campaign for North Africa - Wikipedia

    en.wikipedia.org/wiki/The_Campaign_for_North_Africa

    The Campaign for North Africa has been called the longest board game ever produced, with estimates that a full game would take 1,500 hours to complete. [1] [2] Reviewer Luke Winkie pointed out that "If you and your group meets for three hours at a time, twice a month, you’d wrap up the campaign in about 20 years."

  6. El Alamein: Battles in North Africa, 1942 - Wikipedia

    en.wikipedia.org/wiki/El_Alamein:_Battles_in...

    El Alamein is a two-player game in which one player controls the Allies, and the other player controls the Axis. The game uses the "Kursk" game system, first developed for Kursk: Operation Zitadelle (1971), [2] a traditional "I Go, You Go" alternating turn system for movement and combat: Initial Movement Phase; Combat Phase; Mechanized Movement ...

  7. Afrika Korps (game) - Wikipedia

    en.wikipedia.org/wiki/Afrika_Korps_(game)

    The game uses the standard alternating "I Go, You Go" system of movement and combat, and each turn represents two weeks of in-game time. The military units vary from regiment up to division size. The game's system emphasizes the importance of supply, particularly the variability of Afrika Korps' supply and reinforcements.

  8. Desert War: Tactical Warfare in North Africa - Wikipedia

    en.wikipedia.org/wiki/Desert_War:_Tactical...

    In a 1976 poll carried out by SPI to determine the most popular board wargames in North America, Desert War placed 65th out of 202 games. [1] In Issue 55 of The Pouch, Duncan K. Smith liked the simultaneous move system, claiming that "moves for twenty pieces can be written in five minutes." The only disappointment Smith had with the game was ...

  9. Four Battles in North Africa - Wikipedia

    en.wikipedia.org/wiki/Four_Battles_in_North_Africa

    One of these was Four Battles in North Africa, which was released in 1976 with graphic design by Redmond A. Simonsen. The game debuted at #2 on SPI's Top Ten Bestseller List the month it was released, but fell off the list after only four months. [3] Each of the games was also released individually as a "folio game" (packaged in a cardstock folio).