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  2. Speed - Wikipedia

    en.wikipedia.org/wiki/Speed

    Speed is the magnitude of velocity (a vector), which indicates additionally the direction of motion. Speed has the dimensions of distance divided by time. The SI unit of speed is the metre per second (m/s), but the most common unit of speed in everyday usage is the kilometre per hour (km/h) or, in the US and the UK, miles per hour (mph).

  3. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    Angular momentum in scalar form is the mass times the distance to the origin times the transverse velocity, or equivalently, the mass times the distance squared times the angular speed. The sign convention for angular momentum is the same as that for angular velocity.

  4. Foot per second - Wikipedia

    en.wikipedia.org/wiki/Foot_per_second

    The foot per second (plural feet per second) is a unit of both speed (scalar) and velocity (vector quantity, which includes direction). [1] It expresses the distance in feet (ft) traveled or displaced, divided by the time in seconds (s). [2] The corresponding unit in the International System of Units (SI) is the meter per second.

  5. Displacement (geometry) - Wikipedia

    en.wikipedia.org/wiki/Displacement_(geometry)

    In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. [1] It quantifies both the distance and direction of the net or total motion along a straight line from the initial position to the final position of the point trajectory.

  6. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    (The distance can be measured by taking the absolute value of the function.) The three green lines represent the values for acceleration at different points along the curve. The expressions given above apply only when the rate of change is constant or when only the average rate of change is required.

  7. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Equation [3] involves the average velocity ⁠ v + v 0 / 2 ⁠. Intuitively, the velocity increases linearly, so the average velocity multiplied by time is the distance traveled while increasing the velocity from v 0 to v, as can be illustrated graphically by plotting velocity against time as a straight line graph. Algebraically, it follows ...

  8. Hubble's law - Wikipedia

    en.wikipedia.org/wiki/Hubble's_law

    It is described by the equation v = H 0 D, with H 0 the constant of proportionality—the Hubble constant—between the "proper distance" D to a galaxy (which can change over time, unlike the comoving distance) and its speed of separation v, i.e. the derivative of proper distance with respect to the cosmic time coordinate.

  9. 1 in 60 rule - Wikipedia

    en.wikipedia.org/wiki/1_in_60_rule

    One can also use the 1 in 60 rule to approximate distance from a VOR, by flying 90 degrees to a radial and timing how long it takes to fly 10 degrees (the limit of the course deviation indicator). The time in seconds divided by 10 is roughly equal to the time in minutes from the station, at the current ground speed.