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iOS 4 is the fourth major release of the iOS mobile operating system developed by Apple Inc., being the successor to iPhone OS 3.It was announced at the Apple Special Event on April 8, 2010, and released on June 21, 2010. iOS 4 was the first version branded as "iOS" rather than "iPhone OS", [1] due to the release of the iPad.
iOS version history. iOS is a mobile operating system developed by Apple Inc. and was first released as iPhone OS in June 2007, coinciding with the launch of the first generation iPhone. [1] iPhone OS was renamed iOS following the release of the iPad, starting with iOS 4. [2] With iOS 13, Apple began offering a separate operating system, iPadOS ...
Game Center made its public debut on the iPad with iOS 4.2.1. [170] There is no support for the iPhone 3G, original iPhone and the first-generation iPod Touch (the latter two devices did not have Game Center because they did not get iOS 4). [171] However, Game Center is unofficially available on the iPhone 3G via a hack. [172]
Esports are video games which are played in professional competitions, usually fall into a few major genres.The majority of esports titles are fighting games, first-person shooters (FPS), real-time strategy (RTS), traditional sports, and multiplayer online battle arena games (MOBA), with the MOBA genre being the most popular in terms of participation and viewership.
Genshin Impact [a] is an action role-playing game developed and published by miHoYo (with publishing outside mainland China under Cognosphere, d/b/a HoYoverse). It was released for Android, iOS, PlayStation 4, and Windows in 2020, and for PlayStation 5 in 2021, with an Xbox Series X/S version coming in November 2024.
iOS 12 is the twelfth major release of the iOS mobile operating system developed by Apple. Aesthetically similar to its predecessor, iOS 11, it focuses more on performance than on new features, quality improvements and security updates. Announced at the company's Worldwide Developers Conference on June 4, 2018, iOS 12 was released to the public ...
Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS, and tvOS.
It originally shipped with iPhone OS 2 and fully supports iPhone OS 3 but has limited support for iOS 4 and did not receive support for home screen wallpapers and multitasking, but unlike the iPhone 3G, it did have support for the Game Center. [4] iOS 4.2.1 is the last iOS version supported on this iPod touch model.