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  2. Locality of reference - Wikipedia

    en.wikipedia.org/wiki/Locality_of_reference

    In computer science, locality of reference, also known as the principle of locality, [1] is the tendency of a processor to access the same set of memory locations repetitively over a short period of time. [2] There are two basic types of reference locality – temporal and spatial locality.

  3. Memory access pattern - Wikipedia

    en.wikipedia.org/wiki/Memory_access_pattern

    In computing, a memory access pattern or IO access pattern is the pattern with which a system or program reads and writes memory on secondary storage.These patterns differ in the level of locality of reference and drastically affect cache performance, [1] and also have implications for the approach to parallelism [2] [3] and distribution of workload in shared memory systems. [4]

  4. LIRS caching algorithm - Wikipedia

    en.wikipedia.org/wiki/LIRS_caching_algorithm

    LIRS (Low Inter-reference Recency Set) is a page replacement algorithm with an improved performance over LRU (Least Recently Used) and many other newer replacement algorithms. [1] This is achieved by using "reuse distance" [ 2 ] as the locality metric for dynamically ranking accessed pages to make a replacement decision.

  5. Memory hierarchy - Wikipedia

    en.wikipedia.org/wiki/Memory_hierarchy

    Most modern CPUs are so fast that for most program workloads, the bottleneck is the locality of reference of memory accesses and the efficiency of the caching and memory transfer between different levels of the hierarchy [citation needed]. As a result, the CPU spends much of its time idling, waiting for memory I/O to complete.

  6. Performance tuning - Wikipedia

    en.wikipedia.org/wiki/Performance_tuning

    Caching is an effective manner of improving performance in situations where the principle of locality of reference applies. The methods used to determine which data is stored in progressively faster storage are collectively called caching strategies. Examples are ASP.NET cache, CPU cache, etc.

  7. Non-uniform memory access - Wikipedia

    en.wikipedia.org/wiki/Non-uniform_memory_access

    NUMA is beneficial for workloads with high memory locality of reference and low lock contention, because a processor may operate on a subset of memory mostly or entirely within its own cache node, reducing traffic on the memory bus. [2] NUMA architectures logically follow in scaling from symmetric multiprocessing (SMP) architectures.

  8. Least frequently used - Wikipedia

    en.wikipedia.org/wiki/Least_frequently_used

    Least Frequently Used (LFU) is a type of cache algorithm used to manage memory within a computer. The standard characteristics of this method involve the system keeping track of the number of times a block is referenced in memory. When the cache is full and requires more room the system will purge the item with the lowest reference frequency.

  9. Loop optimization - Wikipedia

    en.wikipedia.org/wiki/Loop_optimization

    When the loop variables index into an array, such a transformation can improve locality of reference, depending on the array's layout. Inversion – this technique changes a standard while loop into a do/while (a.k.a. repeat/until ) loop wrapped in an if conditional, reducing the number of jumps by two for cases where the loop is executed.