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Also known as: discrete graphics cards. Unlike integrated graphics, dedicated graphics cards have much more processing units and have its own RAM with much higher memory bandwidth. In some cases, a dedicated graphics chip can be integrated onto the motherboards, B150-GP104 for example. Regardless of the fact that the graphics chip is integrated ...
In Mac OS X v10.5 Quartz 2D Extreme was renamed to QuartzGL. The Quartz Compositor is the compositing engine used by macOS. In Mac OS X Jaguar and later, the Quartz Compositor can use the graphics accelerator (GPU) to vastly improve composition performance. This technology is known as Quartz Extreme and is enabled automatically on systems with ...
a first for a modular Macintosh — onboard graphics for an external display. This freed one of the system's three NuBus slots. However, because the integrated graphics used the system's RAM for its framebuffer, some users used a NuBus graphics card to reclaim the lost memory. Also, it was popular to install faster memory in the first bank of ...
Components of a GPU. A graphics processing unit (GPU) is a specialized electronic circuit initially designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles.
The price of graphics hardware varies with its power and speed. Most high-end gaming hardware are dedicated graphics cards that cost from $200 up to the price of a new computer. In the graphics cards department, using integrated chips is much cheaper than buying a dedicated card, however the performance conforms to the price.
Apple M2 is a series of ARM-based system on a chip (SoC) designed by Apple Inc., launched 2022 to 2023.It is part of the Apple silicon series, as a central processing unit (CPU) and graphics processing unit (GPU) for its Mac desktops and notebooks, the iPad Pro and iPad Air tablets, and the Vision Pro mixed reality headset.
Apple's manufacture history of CRT displays began in 1980, starting with the Monitor /// that was introduced alongside and matched the Apple III business computer. It was a 12″ monochrome (green) screen that could display 80×24 text characters and any type of graphics, however it suffered from a very slow phosphor refresh that resulted in a "ghosting" video effect.
The value read or written does not matter, what counts is the access itself. This allowed the user to do many different things including displaying the graphics screen (any type) without erasing it, displaying the text screen, clearing the last key pressed, or accessing different memory banks. For example, one could switch from mixed graphics ...