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  2. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    The software is written in Python and works on all the platforms supported by Blender: Windows, macOS and Linux. All the characters use the same standard skeleton, so the poses and animation can be easily moved from a character to another. Most of the data distributed in the package is stored using the standard json syntax.

  3. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...

  4. Spring (2019 film) - Wikipedia

    en.wikipedia.org/wiki/Spring_(2019_film)

    The original movie poster for the release of Spring. The film was written and directed by Andreas Goralczyk. The film's initial art direction and character design was done by David Revoy, who is known for Pepper&Carrot, an open source webcomic series, and has worked on three other Blender Foundation short films as a concept artist.

  5. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Pixar's 'Incredibles' won the 2004 Visual Effects Society Award for Outstanding Animated Character in an Animated Feature: Cloth Simulation Cloth simulation is a subset of simulation but specifically for things like clothes. In modern 3D computer animation, cloth simulation is becoming more and more advanced and widely used. Houdini, Blender

  6. iClone - Wikipedia

    en.wikipedia.org/wiki/IClone

    iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...

  7. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Long before modern animation began, audiences around the world were captivated by the magic of moving characters. For centuries, master artists and craftsmen have brought puppets, automatons, shadow puppets, and fantastical lanterns to life, inspiring the imagination through physically manipulated wonders.

  8. Reallusion - Wikipedia

    en.wikipedia.org/wiki/Reallusion

    iClone Omniverse Connector - Enliven 3D scenes and Metaverse with animated Characters and live collaboration. BuildingGen Plugin - Procedural 3D building generator. Auto Setup for Blender - Characters, animations, and props live synching with Blender. Auto Setup for 3ds Max - Accelerates character and crowd production.

  9. Computer facial animation - Wikipedia

    en.wikipedia.org/wiki/Computer_facial_animation

    The main techniques used to apply facial animation to a character are: 1.) morph targets animation, 2.) bone driven animation, 3.) texture-based animation (2D or 3D), and 4.) physiological models. Morph targets (also called "blendshapes") based systems offer a fast playback as well as a high degree of fidelity of expressions.