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Modern implementations for Boolean operations on polygons tend to use plane sweep algorithms (or Sweep line algorithms). A list of papers using plane sweep algorithms for Boolean operations on polygons can be found in References below. Boolean operations on convex polygons and monotone polygons of the same direction may be performed in linear ...
In programming languages with a built-in Boolean data type, such as Pascal, C, Python or Java, the comparison operators such as > and ≠ are usually defined to return a Boolean value. Conditional and iterative commands may be defined to test Boolean-valued expressions.
The static-row-numbers-norank class can be added to data rows to disable the number. The static-row-header class disables the number and border between other rows that use this class consecutively, simulating a rowspan (see Help:Table#Colspan and rowspan). It should be added to: Header rows excluding the first.
This is sometimes called an inverse mask or a wildcard mask. When the value of the mask is broken down into binary (0s and 1s), the results determine which address bits are to be considered in processing the traffic. A 0-bit indicates that the address bit must be considered (exact match); a 1-bit in the mask is a "don't care". This table ...
Mask generation functions are deterministic; the octet string output is completely determined by the input octet string. The output of a mask generation function should be pseudorandom, that is, if the seed to the function is unknown, it should be infeasible to distinguish the output from a truly random string. [1]
The authors demonstrate a proof that any Boolean (logic) function can be expressed in either disjunctive or conjunctive normal form (cf pages 5–6); the proof simply proceeds by creating all 2 N rows of N Boolean variables and demonstrates that each row ("minterm" or "maxterm") has a unique Boolean expression.
A permutation matrix is a (0, 1)-matrix, all of whose columns and rows each have exactly one nonzero element.. A Costas array is a special case of a permutation matrix.; An incidence matrix in combinatorics and finite geometry has ones to indicate incidence between points (or vertices) and lines of a geometry, blocks of a block design, or edges of a graph.
The few systems that calculate the majority function on an even number of inputs are often biased towards "0" – they produce "0" when exactly half the inputs are 0 – for example, a 4-input majority gate has a 0 output only when two or more 0's appear at its inputs. [1]