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A pawnless chess endgame is a chess endgame in which only a few pieces remain, and no pawns.The basic checkmates are types of pawnless endgames. Endgames without pawns do not occur very often in practice except for the basic checkmates of king and queen versus king, king and rook versus king, and queen versus rook. [1]
In the middlegame, the advantage of the exchange is usually enough to win the game if the side with the rook has one or more pawns. In an endgame without pawns, the advantage of the exchange is normally not enough to win (see pawnless chess endgame). The most common exceptions when there are no pawns are (1) a rook versus a bishop in which the ...
In particular, if the pawn is on its sixth rank and is a bishop pawn or rook pawn, and the bishop does not control the pawn's promotion square, the position is a draw. [55] See Wrong bishop . A rook versus a minor piece: normally a draw but in some cases the rook wins, see pawnless chess endgame .
Richard Réti. The Réti endgame study is a chess endgame study by Richard Réti.It was published in 1921 in Kagans Neueste Schachnachrichten.It demonstrates how a king can make multiple threats and how it can take more than one path to a given location, using the same number of moves.
A rule of thumb (with exceptions) is: if the king on the side without the pawn can reach the queening square of the pawn, the game is a draw; otherwise it is a win for the opponent (except with a rook pawn, i.e. a- or h-file). [12] The side with the pawn can cut off the opposing king or strive for the Lucena position, which is a win.
If the attacking king is on the third, fourth, or fifth rank in front of the pawn he wins if he has the opposition (rule 2, parts a and b). A king and doubled pawns (except rook pawns) win in all normal circumstances. The extra pawn is used only to make a tempo move to gain the opposition (which it can not do if the pawns are on adjacent ranks ...
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White needs to pin the pawn by 2. Qh8, but the king blocks the pin. 2. Qb7+ This was White's only check which prevents the pawn from advancing, and Black responds 2... Kc1! repeating the position. If the white king is anywhere else (other than g7 and h8), the queen can pin the pawn and allow for the queen and then the king to approach. [4]