Search results
Results from the WOW.Com Content Network
The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.
GeForce 256 DDR [9] Dec 13, 1999: 150 4.800 ... One port GeForce 7600 GS Yes Yes Yes (PCIe only) No ... Release Price (USD) Clock rate
But it launched the first true graphics processing unit in 1999 under its now-famous GeForce brand. It was called the GeForce 256, and it offered a significant leap in performance over Nvidia's ...
The 9800GX2 utilizes two separate 256-bit memory busses, one for each GPU and its respective 512 MB of memory, which equates to an overall of 1 GB of memory on the card (although the SLI configuration of the chips necessitates mirroring the frame buffer between the two chips, thus effectively halving the memory performance of a 256-bit/512 MB ...
Introduced in 2000, it is the successor to the GeForce 256. The GeForce 2 family comprised a number of models. The GeForce 2 GTS, GeForce 2 Ultra, GeForce 2 Pro, GeForce 2 Ti, which comprise the original architecture (NV15), varying only by chip and memory clock speeds. For the low-end segment and OEMs, the GeForce 2 MX series (NV11) was ...
256-core Nvidia Pascal architecture GPU Dual-core Nvidia Denver 2 64-bit CPU and quad-core ARM Cortex-A57 MPCore processor 8 GiB 7.5–15 W 2018 Jetson AGX Xavier [19] 32 TOPS 512-core Nvidia Volta architecture GPU with 64 Tensor cores 8-core NVIDIA Carmel ARMv8.2 64-bit CPU 8MB L2 + 4MB L3 32–64 GiB 10W - 30W 2019 Jetson Nano 472 GFLOPS
RIVA TNT2 VANTA GPU Die shot of the RIVA TNT2 GPU. The TNT2 core features the same basic dual-pipeline layout as the RIVA TNT, however with a few updates, such as larger 2048x2048 texture support, 32-bit Z-buffer/stencil support, AGP 4X support, up to 32MB of VRAM, and a process shrink from 0.35 μm to 0.25 μm.
The GeForce 300 series is a series of Tesla-based graphics processing units developed by Nvidia, first released in November 2009. Its cards are rebrands of the GeForce 200 series cards, available only for OEMs.