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  2. Competitive programming - Wikipedia

    en.wikipedia.org/wiki/Competitive_programming

    LeetCode has over 2,300 questions covering many different programming concepts and offers weekly and bi-weekly contests. The programming tasks are offered in English and Chinese. Project Euler [18] Large collection of computational math problems (i.e. not directly related to programming but often requiring programming skills for solving ...

  3. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    In the mid-1980s Objective-C was developed by Brad Cox, who had used Smalltalk at ITT Inc.. Bjarne Stroustrup, who had used Simula for his PhD thesis, created the object-oriented C++. [13] In 1985, Bertrand Meyer also produced the first design of the Eiffel language. Focused on software quality, Eiffel is a purely object-oriented programming ...

  4. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java. However, there are some ...

  5. Dutch national flag problem - Wikipedia

    en.wikipedia.org/wiki/Dutch_national_flag_problem

    The Dutch national flag. The Dutch national flag problem [1] is a computational problem proposed by Edsger Dijkstra. [2] The flag of the Netherlands consists of three colors: red, white, and blue.

  6. HackerEarth - Wikipedia

    en.wikipedia.org/wiki/HackerEarth

    HackerEarth is a software company headquartered in San Francisco that provides enterprise software that assists organizations with technical hiring. [1] HackerEarth is used by organizations for technical skill assessments and remote video interviewing.

  7. Change-making problem - Wikipedia

    en.wikipedia.org/wiki/Change-making_problem

    The following is a dynamic programming implementation (with Python 3) which uses a matrix to keep track of the optimal solutions to sub-problems, and returns the minimum number of coins, or "Infinity" if there is no way to make change with the coins given. A second matrix may be used to obtain the set of coins for the optimal solution.

  8. In-place algorithm - Wikipedia

    en.wikipedia.org/wiki/In-place_algorithm

    In computer science, an in-place algorithm is an algorithm that operates directly on the input data structure without requiring extra space proportional to the input size. In other words, it modifies the input in place, without creating a separate copy of the data structure.

  9. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    After every single assignment, we decrease the counter C by one. Thus the earlier a node is discovered, the higher its ⁠ h ( x ) {\displaystyle h(x)} ⁠ value. Both Dijkstra's algorithm and depth-first search can be implemented more efficiently without including an ⁠ h ( x ) {\displaystyle h(x)} ⁠ value at each node.