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  2. Löve (game framework) - Wikipedia

    en.wikipedia.org/wiki/Löve_(game_framework)

    It allows users to develop applications in a limited resolution, backup/restore in the modified PNG format, in the same way as video game cartridges or some of the first microcomputers, and export them to HTML5 or to systems supported by LÖVE. [39] Lutro is a Lua game framework for libretro, a partial port of the LÖVE [40] API.

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    First-person shooter: id Software: On a CD-ROM containing Doom's Macintosh source code that appeared on eBay was also some of the original DOS source code for Hexen. Once purchased, it later found its contents online on March 19, 2024. [127] Hexen: Beyond Heretic: 1995 2024 Macintosh First-person shooter: id Software

  4. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  5. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  6. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    In 2012 the game's developer Javier Arevalo Baeza released the Borland C source code (minus some commercial library part) for "you can do whatever you want with this code" on GitHub. [361] Star Wars Jedi Knight II: Jedi Outcast: 2002 2013 First/Third-person shooter: GPL-2.0-only: Raven Software

  7. Pac-Man 256 - Wikipedia

    en.wikipedia.org/wiki/Pac-Man_256

    Pac-Man 256 is an endless runner video game developed by Hipster Whale and 3 Sprockets and published by Bandai Namco Entertainment.The game is part of the Pac-Man series and is inspired by the original Pac-Man game's infamous Level 256 glitch, as well as Hipster Whale's own game Crossy Road, which previously featured a Pac-Man mode.

  8. List of video games notable for negative reception - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    While Pac-Man was the best-selling title on the Atari 2600, selling about 7.9 million units by the end of 1983, [17] Atari reportedly had expected to sell up to nine million units. [18] After being critically panned, Atari had to deal with the returns of a large volume of unsold games, some which ended up as part of the Atari video game burial ...

  9. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source , Counter-Strike: Source , and Half-Life 2 . Valve used Source in many of their games in the following years, including Team Fortress 2 , Counter-Strike: Global Offensive , Dota 2 , and the Portal and Left 4 Dead ...