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The abbreviation is not always a short form of the word used in the clue. For example: "Knight" for N (the symbol used in chess notation) Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE.
Cryptic crossword clues consist typically of a definition and some type of word play. Cryptic crossword clues need to be viewed two ways. One is a surface reading and one a hidden meaning. [28] The surface reading is the basic reading of the clue to look for key words and how those words are constructed in the clue. The second way is the hidden ...
The iTunes description for Crickler 2 states that this take on the crossword puzzle genre is an "adaptive" experience, that automatically adjusts itself to your own skill level and knowledge.
Crosswordese is the group of words frequently found in US crossword puzzles but seldom found in everyday conversation. The words are usually short, three to five letters, with letter combinations which crossword constructors find useful in the creation of crossword puzzles, such as words that start and/or end with vowels, abbreviations consisting entirely of consonants, unusual combinations of ...
CAI—Computer-aided instruction; CAM—Computer-aided manufacturing; CAP—Consistency availability partition tolerance (theorem) CAPTCHA—Completely automated public Turing test to tell computers and humans apart; CAT—Computer-aided translation; CAQ—Computer-aided quality assurance; CASE—Computer-aided software engineering; cc—C compiler
A 15x15 lattice-style grid is common for cryptic crosswords. A cryptic crossword is a crossword puzzle in which each clue is a word puzzle. Cryptic crosswords are particularly popular in the United Kingdom, where they originated, [1] as well as Ireland, the Netherlands, and in several Commonwealth nations, including Australia, Canada, India, Kenya, Malta, New Zealand, and South Africa.
This is a general knowledge crossword game. The computer randomly selects the first clue to be presented to the contestants. The player who correctly answers each clue then chooses the next clue to be solved. If neither player can give a correct answer, the answer is revealed and the next clue is chosen randomly again.
When an extended phrase of the answer can also be used in the clue to mutual meaning, the mutual extension is indicated in parentheses. e.g., [Think (over)] for MULL, [Drive (away)] for PUSH. When the answer can use an additional word to fit the clue, the word is preceded by "with" and placed in quotes. e.g., [Understand, with "in"] for SINK.